{"id":374856,"date":"2024-07-26T12:16:00","date_gmt":"2024-07-26T05:16:00","guid":{"rendered":"https:\/\/taimods.com\/2024\/07\/gameplayfixesv-1-2.html"},"modified":"2026-03-09T12:54:54","modified_gmt":"2026-03-09T05:54:54","slug":"gameplayfixesv-1-2","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2024\/07\/gameplayfixesv-1-2.html","title":{"rendered":"MOD GTA5 &#8211; GameplayFixesV 1.2"},"content":{"rendered":"<p><center><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/GameplayFixesV-1.2-3.jpg\"\/><\/center><br \/>\n<center><\/center><br \/>\n<center><br \/>\n<\/center><\/p>\n<h5>GameplayFixesV 1.2<\/h5>\n<hr\/>\n<p>Open-source script that aims to address some of the numerous issues GTA:V has.<\/p>\n<p>This mod is does not patch the game directly, and should thus last more without active maintenance. It only makes use of in-game natives.<\/p>\n<p>Use the INI to configure it to your liking. I highly suggest you to read through all the options and decide which one to enable, with particular attention to the ones that could possibly cause issues with the game story (those which don\u2019t say anything have been tested and work fine with the story). All options can be enabled or disabled independently from one another.<\/p>\n<p><strong>Requires<\/strong> ScriptHookV<br \/>\n<strong>Installation:<\/strong> simply extract the ASI inside the game\u2019s root directory (where you have installed GTA:V, not inside the \u201cscripts\u201d folder).<\/p>\n<h5>Features<\/h5>\n<hr\/>\n<p><strong>Player:<\/strong><br \/>\n\u2013 Enable friendly fire<br \/>\n\u2013 Allow player to jack friendly peds vehicles<br \/>\n\u2013 Allows enemies that hit the player\u2019s weapon (or hands) to disarm the player, similar to RDR and GTA:IV<br \/>\n\u2013 Sprint inside interiors<br \/>\n\u2013 \u2013 Works in b1180 &amp; later, but doesn\u2019t in b372. Don\u2019t know in between<br \/>\n\u2013 Allow weapons inside safehouse<br \/>\n\u2013 \u2013 Could (and probably will) break some story missions, but shouldn\u2019t otherwise have problems in normal freeroam<\/p>\n<p><strong>Player Controls:<\/strong><br \/>\n\u2013 Toggle walking for first person by pressing (and not holding) the sprint button (X on PS \/ A on XBOX)<br \/>\n\u2013 Force the gameplay camera to follow the vehicle when using the handbrake<br \/>\n\u2013 Disable the replay recording feature completely<br \/>\n\u2013 Disable the player\u2019s mobile phone<\/p>\n<p><strong>Player Vehicle:<\/strong><br \/>\n\u2013 Disable mid-air car controls and the ability to rotate the player\u2019s vehicle while stuck\/upside down<br \/>\n\u2013 Disable the automatic explosion after the players vehicle collides with something at high speeds<br \/>\n\u2013 Disable engine fire\/smoke<br \/>\n\u2013 Leave engine on when exiting vehicle unless the player keeps the exit vehicle button pressed for 250ms. Similar to GTA:IV<br \/>\n\u2013 Disable the auto-centering of the player vehicle\u2019s wheels on exit.<br \/>\n\u2013 \u2013 While this is universally compatible, it could cause some issues with mission vehicles. Disable if necessary<br \/>\n\u2013 Block player from entering ragdoll when standing on car roofs<br \/>\n\u2013 \u2013 The max speed the player can reach before entering ragdoll is customizable inside the INI<br \/>\n\u2013 Disable the forced jump out when entering a water body with a bike (player will still jump out if completely submerged)<br \/>\n\u2013 Disable all stunt jumps around the map<\/p>\n<p><strong>Peds:<\/strong><br \/>\n\u2013 Block peds from entering the \u201cwrithe\u201d state and consequently dying<br \/>\n\u2013 Block peds from entering the \u201churt\u201d state when shot while standing and consequently dying (or entering writhe)<br \/>\n\u2013 \u2013 Should be enabled in tandem with \u201cDisableWritheWhenInjured\u201d, makes shootouts last much longer<br \/>\n\u2013 Allow enemies that hit the ped\u2019s weapon (or hands) to disarm the ped<br \/>\n\u2013 Allow mission peds to be damaged by other entities\u2019 and not only the player<br \/>\n\u2013 Make (most) sitting peds behave normally when shot, instead of dying instantly<br \/>\n\u2013 Disable dead peds from jumping out of the vehicle they are in<\/p>\n<p><strong>v1.2 \u2013 Changelog:<\/strong><br \/>\n\u2013 CamFollowVehicleDuringHandbrake \/ CamFollowVehDelay \u2013 Force gameplay camera to follow the vehicle when using the handbrake<br \/>\n\u2013 DisableStuntJumps \u2013 Disables all stunt jumps around the map<br \/>\n\u2013 DisableMobilePhone \u2013 Disables the player\u2019s mobile phone<br \/>\nFixes:<br \/>\nDisableEngineSmoke and DisableEngineFire now work as intended<\/p>\n<p><strong>v1.1 \u2013 Changelog:<\/strong><br \/>\n\u2013 DisarmPlayerWhenShot \/ DisarmPedWhenShot \u2013 Allow enemies that hit the player\u2019s weapon (or hands) to disarm the player, similar to RDR and GTA:IV. Adjust DisarmChance and DisarmIncludeLeftHand at your liking. Inspired by jedijosh920\u2019s Disarm<br \/>\n\u2013 ToggleFPSWalking \u2013 Allow player to toggle between jogging and walking in FPS mode. Inspired by chinagreenelvis\u2019s Walk Toggle<br \/>\n\u2013 DisableEngineFire \u2013 Disable engine fires when engine health reaches below 0. Also disables automatic vehicle explosion after engine healt reaches -4000<br \/>\n\u2013 DisableEngineSmoke \u2013 Same as DisableEngineFire, but the threshold is set to 400. Prevents the engine from smoking and catching fire<br \/>\n\u2013 DisableRecording \u2013 Disable the replay recording feature completely<br \/>\nFixes:<br \/>\n\u2013 Improved friendly fire code allowing player to perform melee lockon on friendly peds<br \/>\n\u2013 Allow player to still have control of wheel steering when vehicle is stuck<br \/>\n\u2013 Allow player to switch characters while inside the safehouse (AllowWeaponsInsideSafeHouse is now disabled by default)<br \/>\n\u2013 Made the LeaveEngineOnWhenExitingVehicles option more similar to GTA:IV\u2019s<\/p>\n<p>GitHub<\/p>\n<p>If you find a bug leave a comment and I\u2019ll try to fix it, feedback is always appreciated.<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6464696e6766696c652e636f6d2f716c6e6a316d3130387a317a2f3466373063372d47616d65706c61794669786573562e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>GameplayFixesV 1.2 Open-source script that aims to address some of the numerous issues GTA:V has. This mod is does not patch the game directly, and should thus last more without active maintenance. It only makes use of in-game natives. Use the INI to configure it to your liking. I highly suggest you to read through [&hellip;]<\/p>\n","protected":false},"author":4347,"featured_media":412509,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[234],"tags":[],"class_list":["post-374856","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gta5-scripts"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/374856","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/4347"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=374856"}],"version-history":[{"count":1,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/374856\/revisions"}],"predecessor-version":[{"id":417306,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/374856\/revisions\/417306"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/412509"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=374856"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=374856"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=374856"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}