{"id":374830,"date":"2023-10-11T09:30:00","date_gmt":"2023-10-11T02:30:00","guid":{"rendered":"https:\/\/taimods.com\/2023\/10\/consciousness-npc-ai-tweaks-net-0-2-1-alpha.html"},"modified":"2026-03-09T12:54:58","modified_gmt":"2026-03-09T05:54:58","slug":"consciousness-npc-ai-tweaks-net-0-2-1-alpha","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2023\/10\/consciousness-npc-ai-tweaks-net-0-2-1-alpha.html","title":{"rendered":"MOD GTA5 &#8211; Consciousness (NPC AI tweaks) [.Net] 0.2.1 Alpha"},"content":{"rendered":"<p><center><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Consciousness-NPC-AI-tweaks-.Net-0.2.1-Alpha-1-3.jpg\"\/><\/center><br \/>\n<center><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Consciousness-NPC-AI-tweaks-.Net-0.2.1-Alpha-1-3.jpg\"\/><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Consciousness-NPC-AI-tweaks-.Net-0.2.1-Alpha-2-1.jpg\"\/><\/center><br \/>\n<center><br \/>\n<\/center><\/p>\n<h5>Consciousness (NPC AI tweaks) [.Net] 0.2.1 Alpha<\/h5>\n<hr\/>\n<p><strong>DISCLAIMER<\/strong><br \/>\nPlease, treat this version as an open alpha test. The mod can contain bugs or\/and shortcomings. You\u2019re welcome to leave any bug report in the comments sections<\/p>\n<p><strong>Announcement<\/strong><br \/>\nAs the mod is growing it would be more comfortable to discuss any matters in Discord<\/p>\n<p><strong>Description<\/strong><br \/>\nConsciousness is a mod aiming to improve how enemies (except cops) interact with player during various situations &amp; increase the interaction time when player hides.<\/p>\n<p><strong>Installation<\/strong><br \/>\nPlace Consciousness.dll into \u201cscripts\u201d folder.<br \/>\nYou\u2019ll need Script Hook V &amp; Script Hook .NET<\/p>\n<p><strong>Changelog<\/strong><br \/>\n0.2.1:<br \/>\nRemoved debug info<\/p>\n<p>0.2:<br \/>\n\u2013 Fleeing\/Disarming animations are now more smooth<br \/>\n\u2013 NPC location feedback. NPC\u2019s will shout to inform allies of player\u2019s presence<br \/>\n\u2013 If NPC decides to abandon the fight and flee, their blip will change color and start to flash<br \/>\n\u2013 Introduced config file<\/p>\n<p>0.1:<br \/>\n\u2013 When enemies losing contact, after some time they will start looking for a player around the area where they were previously seen.<br \/>\n\u2013 Enemies also react on sounds made by player<br \/>\n\u2013 Attracting attention of a single enemy alerts other enemies<br \/>\n\u2013 There\u2019s a chance player won\u2019t be noticed using silenced weapons<br \/>\n\u2013 There\u2019s also an ability to disarm enemies<br \/>\n\u2013 If an enemy is seriously injured, there\u2019s a slim chance they\u2019ll abandon a fight and run away.<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6464696e6766696c652e636f6d2f646e39713271716e356b34782f3666613431332d436f6e7363696f75736e6573732d305f325f312d416c7068612e7261722e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"\r\n            display: inline-flex;\r\n            align-items: center;\r\n            gap: 10px;\r\n            padding: 12px 24px;\r\n            border-radius: 6px;\r\n            background: var(--nqt-color-primary, #ff6a00);\r\n            color: #fff;\r\n            text-decoration: none;\r\n            font-weight: 600;\r\n            font-size: 16px;\r\n            border: 2px solid var(--nqt-color-primary, #ff6a00);\r\n            transition: all 0.3s ease;\r\n            box-shadow: 0 4px 6px rgba(0,0,0,0.1);\r\n       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Consciousness (NPC AI tweaks) [.Net] 0.2.1 Alpha DISCLAIMER Please, treat this version as an open alpha test. The mod can contain bugs or\/and shortcomings. You\u2019re welcome to leave any bug report in the comments sections Announcement As the mod is growing it would be more comfortable to discuss any matters in Discord Description Consciousness is [&hellip;]<\/p>\n","protected":false},"author":4347,"featured_media":412589,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[234],"tags":[],"class_list":["post-374830","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gta5-scripts"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/374830","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/4347"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=374830"}],"version-history":[{"count":1,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/374830\/revisions"}],"predecessor-version":[{"id":417335,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/374830\/revisions\/417335"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/412589"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=374830"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=374830"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=374830"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}