{"id":374815,"date":"2023-11-22T12:13:00","date_gmt":"2023-11-22T05:13:00","guid":{"rendered":"https:\/\/taimods.com\/2023\/11\/zombies-1-4-2a.html"},"modified":"2026-03-09T12:55:00","modified_gmt":"2026-03-09T05:55:00","slug":"zombies-1-4-2a","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2023\/11\/zombies-1-4-2a.html","title":{"rendered":"MOD GTA5 &#8211; Zombies 1.4.2a"},"content":{"rendered":"<p><center><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Zombies-1.4-5-3.jpg\"\/><\/center><br \/>\n<center><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Zombies-1.4-1-1.jpg\"\/><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Zombies-1.4-2-1.jpg\"\/><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Zombies-1.4-3-1.jpg\"\/><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Zombies-1.4-4-1.jpg\"\/><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Zombies-1.4-5-3.jpg\"\/><\/center><br \/>\n<center><br \/>\n<\/center><\/p>\n<h5>Zombies 1.4.2a<\/h5>\n<hr\/>\n<p><strong>Changes<\/strong><br \/>\nv1.4.2a<br \/>\nFixed crashing issues related to WCF message quotas<\/p>\n<p>v1.4.2<br \/>\nAdded a better leaderboard UI<br \/>\nMinor tweaks<\/p>\n<p>v1.4.1<br \/>\nVery minor tweak to zombie strength<\/p>\n<p>v1.4<br \/>\nFixed an issue that was causing FPS to drop on higher rounds<br \/>\nAdded the musket as a starting weapon<br \/>\nAirdrops take 10 seconds longer to expire<br \/>\nPower-ups from drops last a bit longer<br \/>\nAdded a leaderboard with rounds survived, kills headshots etc.<br \/>\nAdded the sawed- off shotgun as a buyable weapon<br \/>\nRemoved non- round based version and other files to avoid confusion (this will be merged into the single dll)<br \/>\nOther fixes and improvements<\/p>\n<p>v1.3.9<br \/>\nMinor fix for zombie animations<\/p>\n<p>v1.3.8c<br \/>\nRound are back. Added the round based version as a separate assembly<br \/>\nImprovements to spawning logic \u2013 Fixed bug where enemies stop spawning<br \/>\nFixes for a problem that was showing the wrong prices for ammo<br \/>\nOther improvements<\/p>\n<p>v1.3.8b<br \/>\nFixed an issue with airdrops<br \/>\nFixed an issue with road blocks<br \/>\nFixed an issue where zombies would stop spawning\/li&gt;<\/p>\n<p>v1.3.8a<br \/>\nRemoved something I left by mistake<br \/>\nAdded new config options in the menu<\/p>\n<p>v1.3.8<br \/>\nThe script is no longer round based (A popular request)<br \/>\nFixed a bug causing crashes in some cases<br \/>\nAdded options to toggle weapon progression and whether world peds should join the fight<br \/>\nOther improvements<\/p>\n<p>v1.3.6<br \/>\nTweaks to enemy combat behavior<br \/>\nNew types of zombies<br \/>\nTweaks to HUD elements<br \/>\nImprovements and bug-fixes<\/p>\n<p>v1.3.5.2<br \/>\nZombies spawn while driving<br \/>\nZombies attack the player while in a vehicle<br \/>\nAdded vehicle armour upgrade<br \/>\nFixed some bugs<\/p>\n<p>v1.3.5<br \/>\nUpdated for compatibility with ScriptHookVDotNet 2.0 \u2013 2.1<br \/>\nPorted all menus to use NativeUI instead of the now obsolete<br \/>\nScriptHookVDotNet menu implementation<br \/>\nHeadshots and bullet damage now award money<br \/>\nNew buyable items added<br \/>\nTweaks to enemy combat behavior and new realistic zombie animations<br \/>\nTweaks to enemy strength and difficulty on higher rounds<br \/>\nPerformance enhancements and general improvements<\/p>\n<p><strong>Description<\/strong><br \/>\nLos Santos has been invaded by the undead. You are lucky to be one of the remaining survivors but its now up to you to fight off what zombies remain and reclaim the city.<\/p>\n<p><strong>Controls<\/strong><br \/>\nZ \u2013 Start Game<br \/>\nX \u2013 Kill Game<\/p>\n<p><strong>Gamepad Controls<\/strong><br \/>\n\u2013 Right Stick + Right Bumper \u2013 Open Menu<br \/>\n\u2013 A \u2013 Select<br \/>\n\u2013 B- Back<br \/>\n\u2013 DPad \u2013 Navigate<\/p>\n<p><strong>Additional Requirements<\/strong><br \/>\n\u2013 ScriptHook V \u2013 http:\/\/www.dev-c.com\/gtav\/scripthookv\/<br \/>\n\u2013 ScriptHook V .NET 2.3 \u2013 https:\/\/github.com\/crosire\/scripthookvdotnet\/releases\/tag\/v2.3<\/p>\n<p><strong>Installation<\/strong><br \/>\n\u2013 Create a folder called \u201cscripts\u201d in the main folder where GTA is installed<br \/>\n\u2013 Place GTAV_Zombie.dll and GTAV_Zombie.ini in the folder<br \/>\n\u2013 Modify GTAV_Zombie.ini to your liking.<br \/>\n\u2013 Zombie Carnage!<\/p>\n<p><strong>Configuration File Info<\/strong><br \/>\nYou can use the GTAV_Zombie.ini to customize features and set keybinds<br \/>\n\u2013 Music<br \/>\n\u2013 Enables rockstar mission soundtrack when starting a round<br \/>\nRagdoll Physics<br \/>\n\u2013 Enable enemy ragdoll on player impact and death<br \/>\n\u2013 Gamepad<br \/>\n\u2013 Enable controls for gamepad<br \/>\n\u2013 CombatHUD<br \/>\n\u2013 Enables a killstreak system like in my script CombatHUD<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6464696e6766696c652e636f6d2f677369717a646a71397a77662f3836353337642d475441565f5a6f6d6269652e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Zombies 1.4.2a Changes v1.4.2a Fixed crashing issues related to WCF message quotas v1.4.2 Added a better leaderboard UI Minor tweaks v1.4.1 Very minor tweak to zombie strength v1.4 Fixed an issue that was causing FPS to drop on higher rounds Added the musket as a starting weapon Airdrops take 10 seconds longer to expire Power-ups [&hellip;]<\/p>\n","protected":false},"author":4347,"featured_media":412657,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[234],"tags":[],"class_list":["post-374815","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gta5-scripts"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/374815","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/4347"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=374815"}],"version-history":[{"count":1,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/374815\/revisions"}],"predecessor-version":[{"id":417350,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/374815\/revisions\/417350"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/412657"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=374815"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=374815"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=374815"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}