{"id":373800,"date":"2020-08-17T20:29:00","date_gmt":"2020-08-17T13:29:00","guid":{"rendered":"https:\/\/taimods.com\/2020\/08\/real-time-handling-editor-v2-0-0-beta.html"},"modified":"2026-03-09T12:57:36","modified_gmt":"2026-03-09T05:57:36","slug":"real-time-handling-editor-v2-0-0-beta","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2020\/08\/real-time-handling-editor-v2-0-0-beta.html","title":{"rendered":"MOD GTA5 &#8211; V\u0169 Kh\u00ed Real Time Handling Editor v2.0.0-beta"},"content":{"rendered":"<p><center><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Real-Time-Handling-Editor-v2.0.0-beta-6.png\"\/><\/center><br \/>\n<center><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Real-Time-Handling-Editor-v2.0.0-beta-2-2.png\"\/><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Real-Time-Handling-Editor-v2.0.0-beta-3-2.png\"\/><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Real-Time-Handling-Editor-v2.0.0-beta-6.png\"\/><\/center><br \/>\n<center><br \/>\n<\/center><\/p>\n<h5>Real Time Handling Editor v2.0.0-beta<\/h5>\n<hr\/>\n<p>A single-player script that allows editing handling values, in-game. Useful for developing handlings on-the-fly, without the need to restart the game constantly.<\/p>\n<p><strong>Installation<\/strong><\/p>\n<p>Extract RTHandlingEditor.asi and the HandlingEditor folder to the main GTA V folder.<\/p>\n<p><strong>Usage<\/strong><\/p>\n<p>Use the rthe cheat to open the menu.<\/p>\n<p>When sitting in a car, edit values by either pressing left\/right, or enter a value by pressing the Enter key on an option.<\/p>\n<p>The menu has options for saving the active handling to a file and loading a handling in the \u201cHandlingFiles\u201d folder inside the \u201cHandlingEditor\u201d folder, to the current car.<\/p>\n<p>The accepted XML format is one Item entry per XML file.<\/p>\n<p>Most options apply instantly. Some options need a repair\/respawn of the car, or even a savegame reload.<\/p>\n<p><strong>Notes<\/strong><\/p>\n<p>v2.0.0-beta is a beta release and still unfinished. I\u2019m not developing this any more, but it lacks the following features that might one day be implemented:<\/p>\n<p>Proper vehicle respawn that keeps all tuning and extras<br \/>\nSupport for the SubHandlingData entries<br \/>\nBetter menu navigation, as \u201cEnter\u201d now sometimes closes the text box too quickly (just keep spamming Enter until it stays)<\/p>\n<p>Also please give FiveM a try (which supports reloading resources, or so I\u2019ve heard) or Lenny\u2019s Mod Loader, which also supports resource reloading.<\/p>\n<p>Source code on GitHub, as usual.<\/p>\n<p><strong>Changelog<\/strong><br \/>\nv2.0.0-beta<br \/>\n* Revamped the entire thing with an in-game menu, removed hotkeys<br \/>\n* Load and save .XML-formatted data instead of the old .ini<br \/>\n* Added some semblance of handling management, with the folder<\/p>\n<p>v1.6.1\/v1.6<br \/>\n* Experimental: Try using patterns to find handling offset. If it works, it\u2019s more future-proof.<br \/>\n* v1.6.1 uses Unknown Modder\u2019s pattern, but for 1180 should return the same. v1.6 might not work for all versions.<\/p>\n<p>v1.5<br \/>\n* Update offset for v1.0.1103.2<\/p>\n<p>v1.4<br \/>\n* Update offset for v1.0.944.2<\/p>\n<p>v1.3<br \/>\n* Update offset for v1.0.877.1<br \/>\n* Correctly apply Bias pairs<br \/>\n* Correctly apply Ratio pairs (thanks, leftas!)<br \/>\n* Add flag reading\/writing<\/p>\n<p>v1.2<br \/>\n* Added XML\/.meta reader!<br \/>\n* Add notifications<br \/>\n* Fix fAntiRollBarBiasFront wrong value<br \/>\n* Fix fDriveBiasFront special cases for 1.0 and 0.0<\/p>\n<p>v1.1<br \/>\n* Changed metrics to only show longitudinal and lateral G-Forces and y-acceleration in m\/s2 (forward and backward)<br \/>\n* Added size parameter for info block<\/p>\n<p>v1.0<br \/>\nInitial release<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6464696e6766696c652e636f6d2f39766e686372756c396f36692f3133653238372d525448616e646c696e67456469746f722d76332e302e302e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Real Time Handling Editor v2.0.0-beta A single-player script that allows editing handling values, in-game. Useful for developing handlings on-the-fly, without the need to restart the game constantly. Installation Extract RTHandlingEditor.asi and the HandlingEditor folder to the main GTA V folder. Usage Use the rthe cheat to open the menu. When sitting in a car, edit [&hellip;]<\/p>\n","protected":false},"author":4347,"featured_media":398067,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1070],"tags":[],"class_list":["post-373800","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gta5-tools"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/373800","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/4347"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=373800"}],"version-history":[{"count":1,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/373800\/revisions"}],"predecessor-version":[{"id":418365,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/373800\/revisions\/418365"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/398067"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=373800"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=373800"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=373800"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}