{"id":373782,"date":"2020-08-16T21:07:00","date_gmt":"2020-08-16T14:07:00","guid":{"rendered":"https:\/\/taimods.com\/2020\/08\/gims-helper-1.html"},"modified":"2026-03-09T12:57:39","modified_gmt":"2026-03-09T05:57:39","slug":"gims-helper-1","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2020\/08\/gims-helper-1.html","title":{"rendered":"MOD GTA5 &#8211; V\u0169 Kh\u00ed Gims Helper 1"},"content":{"rendered":"<p><center><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/Gims-Helper-1-5.jpg\"\/><\/center><br \/>\n<center><\/center><br \/>\n<center><br \/>\n<\/center><\/p>\n<h5>Gims Helper 1<\/h5>\n<hr\/>\n<p>\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/<br \/>\n\/\/\/\/\/ GIMS HELPER INSTRUCTIONS \/\/\/\/\/<br \/>\n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/<\/p>\n<p>Just a little script I made for increasing gims work flow in 3ds max\u2026 decided to share<\/p>\n<p><strong>Install<\/strong><br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2013<br \/>\n1. Go to your scripts folder where you have 3ds installed usually \u201cC:\\Program Files\\Autodesk\\3ds Max 2016\\scripts\\Startup\u201d<br \/>\n2. Drag and drop gims_helper.ms in the Startup folder<br \/>\n3. Open 3ds Max<br \/>\n4. To Open Go To Utilitys Tab &gt; Open Gims Helper<\/p>\n<p><strong>Model tools<\/strong><br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\n\u201cCreate Gta Model\u201d \u2013 This button will apply the mesh:modifier on the selected geometry and parent it under a EGIMS_V_Model<br \/>\n(If multi items are selected you can make them into multiple items or a single)<br \/>\n\u201cStatic Collision\u201d \u2013 If this checkbox is ticked it will create a seperate EGIMS_V_Collision_Composite and duplicate the item, parent it to the composite and apply the correct modifier<br \/>\n\u201cEmbeded Collision\u201d \u2013 If this checkbox is ticked it will create a child EGIMS_V_Collision_Composite of the model and duplicate the item, parent it to the composite and apply the correct modifier<br \/>\n\u201cModel Name\u201d \u2013 This textbox will assign the name of the model<\/p>\n<p><strong>Collision Tools<\/strong><br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2013<br \/>\n\u201cCreate Gta Collision\u201d \u2013 This button will create EGIMS_V_Collision_Composite and apply the correct modifier and parent under the composite<br \/>\n\u201cSet Collision Flags\u201d \u2013 This button will set all normal flags need {MAP ANIMAL, MAP COVER, MAP DYNAMIC, MAP VEHICLE, MAP WEAPON}<br \/>\n\u201cComposite Name\u201d \u2013 This textbox will assign the name of the composite<\/p>\n<p><strong>Shader Tools<\/strong><br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2013<br \/>\n\u201cSet All Shaders\u201d \u2013 This button will assign all material shaders of the model(s) selected to the selected shader in the drop down box<\/p>\n<p><strong>Vertex Tools<\/strong><br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2013<br \/>\n\u201cPaint Verticies\u201d \u2013 This button will assign every vertex seleted the selected color in the color box<\/p>\n<p><strong>Ideas<\/strong><br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2013<br \/>\n1. Assign collision materials depending on name so if name is grass then it has grass mat assigned<br \/>\n2. Choose which shaders\/flags\/default model\/composite names are in the dropdowns and textbox\u2019s<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6464696e6766696c652e636f6d2f3869796b6931377238316f392f6361646366372d47696d7348656c706572312e302e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Gims Helper 1 \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/\/\/\/ GIMS HELPER INSTRUCTIONS \/\/\/\/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Just a little script I made for increasing gims work flow in 3ds max\u2026 decided to share Install \u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2013 1. Go to your scripts folder where you have 3ds installed usually \u201cC:\\Program Files\\Autodesk\\3ds Max 2016\\scripts\\Startup\u201d 2. Drag and drop gims_helper.ms in the Startup folder 3. [&hellip;]<\/p>\n","protected":false},"author":4347,"featured_media":398011,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1070],"tags":[],"class_list":["post-373782","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gta5-tools"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/373782","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/4347"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=373782"}],"version-history":[{"count":1,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/373782\/revisions"}],"predecessor-version":[{"id":418381,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/373782\/revisions\/418381"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/398011"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=373782"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=373782"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=373782"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}