{"id":297560,"date":"2025-12-29T17:05:17","date_gmt":"2025-12-29T10:05:17","guid":{"rendered":"https:\/\/taimods.com\/2025\/12\/ets2-real-emergency-ai-pack-base-edition-1-47-x.html"},"modified":"2026-01-15T01:52:47","modified_gmt":"2026-01-14T18:52:47","slug":"ets2-real-emergency-ai-pack-base-edition-1-47-x","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/12\/ets2-real-emergency-ai-pack-base-edition-1-47-x.html","title":{"rendered":"ETS2 &#8211; Real Emergency Ai Pack Base Edition (1.47.x)"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/19424_real-emergency-ai-pack-base-edition-0.jpg\"><\/p>\n<p>\u2013 Mod adding in traffic on-duty versions of all SCS stock police and emergency vehicles with beacon and personalized siren sounds<\/p>\n<p>\u2013 All vehicles have personalized sounds for all EU countries covered by SCS<\/p>\n<p>\u2013 each vehicle can spawn only with beacon or with beacon and sound, while the sound is also not continuous<\/p>\n<p>\u2013 each siren sound has a length between 20-30 seconds and the gap until the sound will start again is random (siren sound cannot start while Ai is static)<\/p>\n<p>\u2013 on-duty vehicles equipped also with airhorns that will play randomly when static<\/p>\n<p>\u2013 all vehicles have also engine sound (imported from my Real Ai sounds)<\/p>\n<p>\u2013 no sounds for vehicles spawned in road events<\/p>\n<p><strong>other mod features only available if used together with my Real Traffic Density mod:<\/strong><\/p>\n<p>\u2013 Emergency vehicles have own speed class, however every Ai will obey traffic signs and red lights<\/p>\n<p>\u2013 spawn on all type of roads with various density (still higher in cities)<\/p>\n<p>\u2013 default police and emergency (without beacon and sounds) are restricted only to local roads<\/p>\n<p>\u2013 a silent version of Real Emergency vehicles (with beacon but less probability of having a sound) can also spawn on local roads<\/p>\n<p>\u2013 Ai vehicles spawning in cities and motorways will be more likely to have a sound<\/p>\n<p><strong>How to use:<\/strong><\/p>\n<p>\u2013 unpack the zip file and copy\/paste the 2 .scs files in the mod folder<\/p>\n<p>\u2013 for best experience use the load order recommended in the picture included to the zip file<\/p>\n<p>\u2013 it works with any possible traffic packs<\/p>\n<p><strong>Other recommended mods for harmonization of all Ai vehicles sounds:<\/strong><\/p>\n<p>\u2013 Real Ai Traffic Sounds ETS2<\/p>\n<p>\u2013 Real Train Sounds ETS2<\/p>\n<p><strong>Authors:<\/strong> author: Cip, credits: SCS for default vehicles, FMOD and YouTube for sounds<\/p>\n    <a href=\"\/getlink?url=68747470733a2f2f73686172656d6f64732e636f6d2f38376438783574786c377a622f5265616c5f456d657267656e63795f41695f5061636b5f455453325f76312e34372e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>","protected":false},"excerpt":{"rendered":"<p>\u2013 Mod adding in traffic on-duty versions of all SCS stock police and emergency vehicles with beacon and personalized siren sounds \u2013 All vehicles have personalized sounds for all EU countries covered by SCS \u2013 each vehicle can spawn only with beacon or with beacon and sound, while the sound is also not continuous \u2013 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":337934,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[237],"tags":[],"class_list":["post-297560","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ets2-khac"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/297560","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=297560"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/297560\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/337934"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=297560"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=297560"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=297560"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}