{"id":296742,"date":"2025-12-29T16:01:57","date_gmt":"2025-12-29T09:01:57","guid":{"rendered":"https:\/\/taimods.com\/2025\/12\/ets2-projekt-cesko-map-v0-4-1-40-x.html"},"modified":"2025-12-29T16:01:57","modified_gmt":"2025-12-29T09:01:57","slug":"ets2-projekt-cesko-map-v0-4-1-40-x","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/12\/ets2-projekt-cesko-map-v0-4-1-40-x.html","title":{"rendered":"ETS2 &#8211; Projekt Cesko Map V0.4 (1.40.x)"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/10630_44355-ets2-projekt-cesko-v0-4-1-40.jpg\" alt=\"ETS2 - Projekt Cesko Map V0.4 (1.40.x)\"><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/10630_26365-ets2-projekt-cesko-v0-4-1-40.jpg\" alt=\"ETS2 - Projekt Cesko Map V0.4 (1.40.x)\"><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/10630_85721-ets2-projekt-cesko-v0-4-1-40.jpg\" alt=\"ETS2 - Projekt Cesko Map V0.4 (1.40.x)\"><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/10630_14753-ets2-projekt-cesko-v0-4-1-40.jpg\" alt=\"ETS2 - Projekt Cesko Map V0.4 (1.40.x)\"><\/p>\n<p><strong>Changes v0.4 from 20.03.21<\/strong><br \/>Compatibility fix for 1.40 which no longer overwrites Europe sectors<\/p>\n<p><strong>Changelog v0.4:<\/strong><br \/>The entirety of Brno, Mod\u0159ice and their entrance corridors from Ostrava, Bratislava, Prague and Svitavy have been completely rebuilt using newer assets and prefabs, significiantly increasing the city size and quality.<br \/>Fixed invisible walls in Vla\u0161im and Linz.<\/p>\n<p><strong>Changelog v0.3:<\/strong><br \/>Two new cities &#8211; Bene\u0161ov and Vla\u0161im, both discoverable and able to pickup\/accept jobs.<br \/>part of D1 motorway reskinned from Exit 21 to km 49, where a new intersection was built to access Vla\u0161im.<br \/>New scenery city &#8211; Doln\u00ed Dvo\u0159i\u0161t\u011b with an improved border crossing due to actual situation<br \/>B125, B3 and B310 roads around east Linz from Linz-Steyreggerbr\u00fccke to Doln\u00ed Dvo\u0159i\u0161t\u011b have been reskinned and the dangerous intersection rebuilt.<br \/>Minor improvements.<\/p>\n<p><strong>v0.21:<\/strong><br \/>File size adjusted, now takes much less space than before.<\/p>\n<p><strong>v0.2:<\/strong><br \/>Added vegetation on Road 3 from crossing with D1 motorway to Bene\u0161ov. Minor bugs fixed.<\/p>\n<p><iframe allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen=\"\" frameborder=\"0\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/KYMrA3rcXbI\" width=\"100%\"><\/iframe><\/p>\n<p><strong>Authors:<\/strong> ItzHonzula<\/p>\n    <a href=\"\/getlink?url=68747470733a2f2f73686172656d6f64732e636f6d2f363065767531736a673770352f50726f6a656b744365736b6f305f342e7a69702e68746d6c3c6272202f3e0a\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>","protected":false},"excerpt":{"rendered":"<p>Changes v0.4 from 20.03.21Compatibility fix for 1.40 which no longer overwrites Europe sectors Changelog v0.4:The entirety of Brno, Mod\u0159ice and their entrance corridors from Ostrava, Bratislava, Prague and Svitavy have been completely rebuilt using newer assets and prefabs, significiantly increasing the city size and quality.Fixed invisible walls in Vla\u0161im and Linz. Changelog v0.3:Two new cities [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":296738,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[233],"tags":[],"class_list":["post-296742","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ets2-maps"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/296742","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=296742"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/296742\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/296738"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=296742"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=296742"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=296742"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}