{"id":277743,"date":"2025-12-28T15:07:13","date_gmt":"2025-12-28T08:07:13","guid":{"rendered":"https:\/\/taimods.com\/2025\/12\/ets2-economy-evolution-1-40-x.html"},"modified":"2026-01-15T05:27:00","modified_gmt":"2026-01-14T22:27:00","slug":"ets2-economy-evolution-1-40-x","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/12\/ets2-economy-evolution-1-40-x.html","title":{"rendered":"ETS2 &#8211; Economy Evolution (1.40.x)"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/taimods.com\/wp-content\/uploads\/21894_41057-ets2-economy-evolution-1-40.jpg\"><\/p>\n<p>This Mod is created for maximum realistic simulation, in the restrains that the Game allows<br \/>This is the Evolution from what i learned about the standard SCS Economy,<br \/>and the changes I made to it with my first Economy Mod realEco<br \/>Keep in mind you have to start somewhere with your career, and the beginning<br \/>will be hard. You will have low income and every mistake can cost you more then a few \u20ac<\/p>\n<p><strong>Support for:<br \/><\/strong>All DLC&#8217;s<br \/>All Cargo Additions by SCS(SP Transport, Heavy Cargo, High Power Cargo)<br \/>RusMap<br \/>Piter for Rusmap<br \/>ProMods<br \/>ProMods Middle East<br \/>Red Sea<br \/>RoExtended<br \/>Project Turkey lite<br \/>This includes Tolls, Ferry Connections and Cargo<br \/>DO NOT US AUTO PASS Tollgates, they are hard coded into the Map<br \/>Fixed Income: 140EUR base Pay + 00.00 &#8211; 00.21EUR per Kilometer<br \/>Fixed Income Freight Market 160EUR + 0.00 &#8211; 1.76EUR per km<br \/>Fixed Income Cargo Market 160EUR + small Increase to Freight Market<br \/>Special Transports will pay 160EUR + 1.22 &#8211; 3.24EUR per km<br \/>Freight Market available after doing 20 quick Jobs<br \/>Cargo Market(buy own Trailer) available when you reach Level 32<br \/>Hired Drivers\u00a0 2.500\u20ac and they work under the same rules as you in Quick Jobs<br \/>It will take some driving to afford a own Truck without a Loan<br \/>selling used Trucks will refund you 40% of the original Price<br \/>Increased Cargo Damage Cost to 125.00EUR per 1% of Damage<br \/>Abandoned Job: 3500EUR Fine<br \/>reduced cost of fuel, maintenance and insurance for hired drivers for realism<br \/>Small Garage Price maintained at 180.000EUR and large Garage increased to 280.000EUR (keeping your expansion rate at more realistic levels)<br \/>Large Garage provides fuel with 15% off Price<\/p>\n<p><strong>Loans Information:<\/strong><br \/>20.000EUR at 23% of Interest.\u00a0\u00a0 35 ingame Days-\u00a0\u00a0 580EUR per Day<br \/>100.000EUR at 20% of Interest. 126 ingame Days-\u00a0\u00a0 824EUR per Day<br \/>250.000EUR at 18% of Interest. 364 ingame Days-\u00a0\u00a0 752EUR per Day<br \/>1.000.000EUR at 12% of Interest. 728 ingame Days- 1547EUR per Day<\/p>\n<p><strong>Authors:<\/strong> MrPapaBear<\/p>\n    <a href=\"\/getlink?url=68747470733a2f2f73686172656d6f64732e636f6d2f6e67383677793766333931352f65655f3134302e7363732e68746d6c3c6272202f3e0a\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>","protected":false},"excerpt":{"rendered":"<p>This Mod is created for maximum realistic simulation, in the restrains that the Game allowsThis is the Evolution from what i learned about the standard SCS Economy,and the changes I made to it with my first Economy Mod realEcoKeep in mind you have to start somewhere with your career, and the beginningwill be hard. You [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":340472,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[237],"tags":[],"class_list":["post-277743","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ets2-khac"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/277743","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=277743"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/277743\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/340472"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=277743"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=277743"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=277743"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}