{"id":199690,"date":"2025-11-27T22:43:56","date_gmt":"2025-11-27T15:43:56","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/spintiresmudrunner-default-transport-physics-v03-07-21-v25-02-21.html"},"modified":"2025-11-27T22:43:56","modified_gmt":"2025-11-27T15:43:56","slug":"spintiresmudrunner-default-transport-physics-v03-07-21-v25-02-21","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/spintiresmudrunner-default-transport-physics-v03-07-21-v25-02-21.html","title":{"rendered":"Spintires:Mudrunner &#8211; Default Transport + Physics V03.07.21 (V25.02.21)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"Spintires:Mudrunner - Default Transport + Physics V03.07.21 (V25.02.21)\" title=\"Spintires:Mudrunner - Default Transport + Physics V03.07.21 (V25.02.21)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763973554853-94d16075e9039-70321-spintires-mudrunner-default-transport-physics-v03-07-21.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"Spintires:Mudrunner - Default Transport + Physics V03.07.21 (V25.02.21)\" title=\"Spintires:Mudrunner - Default Transport + Physics V03.07.21 (V25.02.21)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763973555410-eabbdd9e009c-45587-spintires-mudrunner-default-transport-physics-v03-07-21.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"Spintires:Mudrunner - Default Transport + Physics V03.07.21 (V25.02.21)\" title=\"Spintires:Mudrunner - Default Transport + Physics V03.07.21 (V25.02.21)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763973556023-f8d8626921a1e-37039-spintires-mudrunner-default-transport-physics-v03-07-21.jpg\"><\/p>\n<p>This mod changes:<br \/>\n\u2013 radiator grilles for original<br \/>\n\u2013 physics of car movement<br \/>\n\u2013 physics of mud and water<br \/>\n\u2013 graphical game settings<br \/>\n\u2013 adds new addons for default vehicles + semi-trailers \/ trailers<br \/>\n\u2013 adds additional trucks (optional)<\/p>\n<p>Graphics :<br \/>\n\u2013 The graphics mod is based on the first graphics releases from Adega, but has been reconfigured. The nights are not so dark. Most<br \/>\na simple option to make it both easy and more interesting than the default.<\/p>\n<p>Physics of Mud and Water:<br \/>\n\u2013 based on what may be on the maps, the mud and water have less resistance to movement, and a little higher<br \/>\nclutch.<\/p>\n<p>Transport physics:<br \/>\n\u2013 reconfigured all default transport, incl. all DLC<br \/>\n\u2013 added repainting of default cars<br \/>\n\u2013 readjustment of light, incl. parking lights and their light on the ground, so that there is no flicker on the ground and on the car itself<br \/>\n\u2013 the centers of gravity are configured through the editor, the weight of the car according to the performance characteristics<br \/>\n\u2013 readjustment of the suspension and steering, frame torsional rigidity<br \/>\n\u2013 readjustment of engines and gearboxes, engine torque according to TTX * 2.0 \u2013 2.3, almost like the default<br \/>\nURAL-4320. At the checkpoint on passenger cars, the gear ratios are significantly reduced so that the car does not gain<br \/>\nprohibitive speed, and accordingly less collected damage<br \/>\n\u2013 Rewritten tire settings. The tires became stiffer and increased grip, the weight of the tires was changed, depending on the weight of the car and<br \/>\nengine torque<br \/>\nNow by default (suitable for most maps) grip characteristics of all types of tires + 100%<br \/>\nregarding default.<br \/>\nBut there are cards on which this is not enough.<br \/>\nOffroad tires have the following settings (can be changed on the desired bus if necessary):<br \/>\nOffroad + 100%<br \/>\nOffroad2 + 130%<br \/>\nOffroad3 + 260%<br \/>\nOffroad4 + 400% relative to default<br \/>\n\u2013 added hook points<br \/>\n\u2013 reconfigured manipulators in the direction of amplification, and ease of control<br \/>\n\u2013 transport, on which there was no suspension by default, now has a suspension \u2013 it is normal to use it without it<br \/>\nthe technique is not possible, and without the suspension, the traction force is significantly lower. This measure, as an alternative<br \/>\nelasticity of tires in real life.<br \/>\n\u2013 trailers have a swivel carriage stopper<br \/>\n\u2013 editing the position of the player in the cockpit<br \/>\n\u2013 correction of floodability levels \u2013 mainly on the glazing of the cabin<br \/>\n\u2013 editing the position of the external camera relative to the car<br \/>\n\u2013 editing the weight of cargo and add-ons. The logs have a full weight \u2013 8 points weigh 16,000 game kg, etc.<br \/>\n\u2013 semi-trailers with log loading had to be made non-detachable \u2013 with even distribution of the weight of the logs<br \/>\nbetween the SSU and the trailer bogie, the load on the SSU exceeds the default value, and when loading and driving<br \/>\nirregularities, the semi-trailer is unhitched.<\/p>\n<p>Addons:<br \/>\n\u2013 setting the centers of gravity and weight of addons through the editor<br \/>\n\u2013 added hook points<br \/>\n\u2013 added for more add-ons repair and fuel<br \/>\n\u2013 a default platform with a manipulator URAL-4320 is registered for transport, and a long dissolution for a long log<br \/>\n\u2013 for K-700, by default, the grip has been replaced with a manipulator from k9000 \u2013 now it appears on maps with a manipulator by<br \/>\ndefault. You can change in the garage<br \/>\n\u2013 Most trucks now have a ballast body weighing 8 and 10 tons. Can be used if the car<br \/>\nplanned to be used as a tractor<br \/>\nMade on the basis of the default garage body 255. It differs from the usual protective colors on the corners of the body.<br \/>\nCarries 200 repairs and 200 fuel.<br \/>\n\u2013 there is a cheating addon in the form of a sortimentovka platform (\u201chorns\u201d). Carries all three types of logs \u2013 short (4 pieces), medium<br \/>\n(2 pcs.), Long (2 pcs.)<br \/>\nhas the maximum loading polygon to the left side. The logs are also thrown off to the left.<br \/>\nAllows you to load at a distance from the manual loading goat, from the ground, or from another car with a thrown off load<br \/>\nAllows you to load another car next to it with a loaded log type.<br \/>\nAll types of logs for this add-on have 4 loading points with a weight of 8,000 kg<\/p>\n<p>Additional trailers \/ semi-trailers:<br \/>\n\u2013 trawl-semitrailer ChMZAP-5523 \u200b\u200bfor KrAZ-256, carrying a container for 6 points \/ 12,000 kg, medium logs<br \/>\n\u2013 trawl-semitrailer CHMAZP-9990 for MAZ-537, carries a container for 8 points \/ 16,000 kg, long logs<br \/>\n\u2013 a long-sided semitrailer, carries a load of medium and long logs for 8 points \/ 16,000 kg. For spacious cards.<br \/>\nNon-detachable.<br \/>\n\u2013 semi-trailer-short log truck medium, carries a load of a short \/ medium \/ long log, all loads are 8 points \/ 16,000 kg.<br \/>\nNon-detachable.<br \/>\n\u2013 a 5-axle short log truck trailer, carries a load of medium and long logs for 8 points \/ 16,000 kg. For spacious maps,<br \/>\nheavy, gross weight 24,500 kg<br \/>\n\u2013 reconfigured all default trailers \/ semi-trailers<\/p>\n<p>Additional transport:<br \/>\n\u2013 Kamaz-6522, from Spintyers, default addons, 2 colors<br \/>\n\u2013 Kamaz-4326, 4 options, native addons<br \/>\n\u2013 KrAZ-63221, 3 colors, minimum add-ons \u2013 garage (repair, fuel), log truck, manipulator, carries 3 and 4 points of cargo. The model has jambs, they do not affect performance<br \/>\n\u2013 Ural-432030 long wheelbase, 6 colors, addon at least, carries 3 and 4 points of load, the model has jambs, does not affect performance<br \/>\n\u2013 Ural-432040 long wheelbase, 4 colors, \u2013 || \u2013<br \/>\n\u2013 tent garage trailer, 2 garage points, repair, fuel<br \/>\n\u2013 flatbed trailer, carries short logs for 4 points \/ 8,000 kg<br \/>\n\u2013 a short log trailer for 4 points \/ 8,000 kg, has side loading from the ground \/ manual goat, throws off the logs<br \/>\n\u2013 short log trailer for medium logs for 4 points \/ 8,000 kg<\/p>\n<p>Installation:<br \/>\ncopy from the archive folder MediaDef, MeshCache, TextureCache to the root of the game, if the game is clean with all DLCs, then you can copy the Config file from the archive, the necessary folders are already additionally registered there. If not, then open this file for editing, and add the lines:<\/p>\n<p>MediaPath Path = \u201cMediaDef\u201d<br \/>\nMediaPath Path = \u201cMediaDOP\u201d<br \/>\nMediaPath DoPrepend = \u201ctrue\u201d MountPoint = \u201c_ t \/\u201d Path = \u201cTextureCache\u201d<br \/>\nMediaPath DoPrepend = \u201ctrue\u201d MountPoint = \u201c_ m \/\u201d Path = \u201cMeshCache\u201d<\/p>\n<p>save file.<br \/>\nCopy the MediaDOP folder at will \u2013 there are additional cars and trailers. Copy also to the root of the game.<br \/>\nWhen uninstalling, delete everything listed above.<\/p>\n<p>The native Media folder for special stages remains unchanged.<\/p>\n<p>Authors: TRUCKist<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f6a31367430376c753467687a2f6465666f6c746e79795f7472616e73706f72745f66697a696b615f67726166696b615f726563686f746b695f7630335f30372e32312e377a2e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>This mod changes: \u2013 radiator grilles for original \u2013 physics of car movement \u2013 physics of mud and water \u2013 graphical game settings \u2013 adds new addons for default vehicles + semi-trailers \/ trailers \u2013 adds additional trucks (optional) Graphics : \u2013 The graphics mod is based on the first graphics releases from Adega, but [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":199692,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[513],"tags":[],"class_list":["post-199690","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mud-khac"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/199690","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=199690"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/199690\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/199692"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=199690"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=199690"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=199690"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}