{"id":190376,"date":"2025-11-27T19:39:27","date_gmt":"2025-11-27T12:39:27","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/fs25-frechdachs-map-4x-v1-3.html"},"modified":"2025-11-27T19:39:27","modified_gmt":"2025-11-27T12:39:27","slug":"fs25-frechdachs-map-4x-v1-3","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/fs25-frechdachs-map-4x-v1-3.html","title":{"rendered":"FS25 &#8211; FrechDachs Map 4x V1.3"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"FS25 - FrechDachs Map 4x V1.3 ()\" title=\"FS25 - FrechDachs Map 4x V1.3 ()\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763957211343-ea66a7905baae-20563-fs25-frechdachs-map-4x-4.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"FS25 - FrechDachs Map 4x V1.3 ()\" title=\"FS25 - FrechDachs Map 4x V1.3 ()\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763957211956-c32f9204ad204-31866-fs25-frechdachs-map-4x-1.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"FS25 - FrechDachs Map 4x V1.3 ()\" title=\"FS25 - FrechDachs Map 4x V1.3 ()\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763957212682-fd4c711b98ed08-23364-fs25-frechdachs-map-4x-2.jpg\"><\/p>\n<p>FrechDachs Map 4x for FS25.<\/p>\n<p>Fictitious 4x map with 200 fields and enough forests for every budding forester.<\/p>\n<p>Here I provide you with my fictitious 4x map for playing on.<br \/>\nI already started creating it in the 22 series. Even before I was finished with it, the LS25 came out and I immediately set to work incorporating the innovations into my map.<br \/>\nThis turned into an almost complete rebuild of the map. So the map is completely up to LS25 standard.<br \/>\nIt has everything a farmer and forester among you need.<\/p>\n<p>Key data:<br \/>\n&#8211; 200 fields including 18 meadows<br \/>\n&#8211; 27 forest areas with approx. 38424 trees<br \/>\n&#8211; 5 open spaces for building<br \/>\n&#8211; A small starting farm is located on open space 230<br \/>\n&#8211; 13 places to buy products and 17 places to sell<br \/>\n&#8211; Free water at Raiffeisen, Landhandel and at the animal trade<br \/>\n&#8211; 50 collection items<br \/>\n&#8211; Stubble destruction for: Barley, rapeseed, maize, oats, sorghum, soybeans, sunflowers wheat, rye, triticale, spelt, green Rye und vetch Rye.<br \/>\n&#8211; 9 Additional crops: rye, triticale, spelt, green Rye, vetch Rye, field Grass, silage Maize, humusactive and mustard<br \/>\n&#8211; 84 soil textures and 77 trees are available for designing.<\/p>\n<p>Info:<br \/>\nThe 5 open spaces invite you to build on them. A little earthwork is necessary here.<br \/>\nNo purchasable production is installed on the map. However, productions can be placed freely by anyone.<br \/>\nDecorative (meadow) can be painted and can be switched ON\/OFF via the field crops overview (ESC -> Field crops).<\/p>\n<p>With version 1.3.0.0, you will need a new save game.<\/p>\n<p>Changelog 1.3.0.0:<br \/>\n&#8211; Grass and field grass can now be harvested with the forage harvester mower<br \/>\n&#8211; Adjusted LOD distance for the grain trade<br \/>\n&#8211; Adjusted realistic ground deformation<br \/>\n&#8211; Added translations for the following languages: BG, CZ, DK, ES, FI, HR, HU, IT, JP, KO, NL, NO, PL, PT, RO, RU, SE, SK, TR, ZH<br \/>\n&#8211; Adjusted clip distance of several objects<br \/>\n&#8211; Fixed standard warning: Foliage LOD 1 mesh Meadow, Grass, and FieldGrass<br \/>\n&#8211; Adjusted animal feeding<br \/>\n&#8211; Added in-game help<br \/>\n&#8211; Added 32 ground angles<br \/>\n&#8211; Adjusted animal barns<br \/>\n&#8211; Adjusted bale sale at Grain AG<br \/>\n&#8211; Added Giants Patch 1.11 changes<br \/>\n&#8211; Added custom productions: fertilizer, seed, lime, feed production, water disposal, separator, and composter<br \/>\n&#8211; Adjusted production cycles for large and small grain mills and bakeries<br \/>\n&#8211; Added gameplay tips to the start menu<br \/>\n&#8211; Adjusted mission vehicles<br \/>\n&#8211; Stone mission has been added<br \/>\n&#8211; Greenhouses adapted<\/p>\n<p>Changelog 1.2.0.2:<br \/>\n&#8211; Missing animation fixed (CutterMotionPathEffect)<br \/>\n&#8211; Spelt and rye added at the grain mill<br \/>\n&#8211; Spelt flour and rye flour added to the bakery<\/p>\n<p>Changelog 1.2.0.1:<br \/>\n&#8211; Missing animation fixed (TypedMotionPathEffect)<br \/>\n&#8211; Catch crops and field grass can now be mulched<br \/>\n&#8211; Rye, triticale and spelt can now be mowed with the swath mower<\/p>\n<p>Changelog 1.2.0.0:<br \/>\n&#8211; small ground adjustments<br \/>\n&#8211; 84 ground textures installed<br \/>\n&#8211; helper-friendly sale adjusted<br \/>\n&#8211; farmland 226 change<br \/>\n&#8211; fix placeable objects underground<br \/>\n&#8211; More bushes blocked<br \/>\n&#8211; Road correction<br \/>\n&#8211; Roads cleared of snow<br \/>\n&#8211; Additional crops: rye, triticale, spelt, green Rye, vetch Rye, field Grass, silage Maize, humusactive and mustard<br \/>\n&#8211; Precision Farming 3.0 ready<\/p>\n<p>Changelog 1.1.0.2:<br \/>\n&#8211; Flying black-yellow barrier removed<br \/>\n&#8211; AI spline improved<br \/>\n&#8211; Decoration flowers installed<br \/>\n&#8211; Prefabricated walls purchasable installed<br \/>\n&#8211; 77x trees installed<br \/>\n&#8211; Bugfix Fruitstype fixed<\/p>\n<p>Changelog 1.1.0.1:<br \/>\n&#8211; Superfluous items removed<br \/>\n&#8211; terrain warning removed<br \/>\n&#8211; LOD lights adjusted<br \/>\n&#8211; collectible adjusted to Landhandel, Raiffeisen and Gas Station<br \/>\n&#8211; T-junction field 58 sign incorrect<\/p>\n<p>Changelog 1.1.0.0:<br \/>\n&#8211; 28x paintable floor textures added<br \/>\n&#8211; Lidl car customized<br \/>\n&#8211; Installed snow mask on the street<br \/>\n&#8211; Slurry\/manure shop installed<br \/>\n&#8211; Raiffeisen manure sale fixed<br \/>\n&#8211; Road collision removed<br \/>\n&#8211; Road marker installed<br \/>\n&#8211; Collectibles installed<br \/>\n&#8211; 1MW BGA installed<\/p>\n<p>Authors: FrechDachs93<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f32356969786164656e6e75642f465332355f464441594d617034782e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>FrechDachs Map 4x for FS25. Fictitious 4x map with 200 fields and enough forests for every budding forester. Here I provide you with my fictitious 4x map for playing on. I already started creating it in the 22 series. Even before I was finished with it, the LS25 came out and I immediately set to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":190379,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[545],"tags":[],"class_list":["post-190376","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fs25-maps"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/190376","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=190376"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/190376\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/190379"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=190376"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=190376"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=190376"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}