{"id":188647,"date":"2025-11-27T19:11:32","date_gmt":"2025-11-27T12:11:32","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/fs25-automatic-gate-v1-1.html"},"modified":"2025-11-28T21:24:19","modified_gmt":"2025-11-28T14:24:19","slug":"fs25-automatic-gate-v1-1","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/fs25-automatic-gate-v1-1.html","title":{"rendered":"FS25 &#8211; Automatic Gate V1.1"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"FS25 - Automatic Gate V1.1 ()\" title=\"FS25 - Automatic Gate V1.1 ()\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763958950423-b02fc67baeefb8-27036-fs25-automaticgate-3.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"FS25 - Automatic Gate V1.1 ()\" title=\"FS25 - Automatic Gate V1.1 ()\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763958951229-4dd6e6bd85d698-28114-fs25-automaticgate-1.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"FS25 - Automatic Gate V1.1 ()\" title=\"FS25 - Automatic Gate V1.1 ()\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763958951804-2856862a175c5-29956-fs25-automaticgate-2.jpg\"><\/p>\n<p>AutomaticGate mod for FS25.<\/p>\n<p>Opens gates automatically when a vehicle slowly approaches.<br \/>\nDrive or walk slowly in front of the gate, or the door opens automatically<br \/>\nand closes automatically after a few seconds.<\/p>\n<p>Changelog: 1.1:<\/p>\n<p>Distance check added<br \/>\n&#8211; Gates and doors now open earlier as soon as a vehicle gets close.<\/p>\n<p>Ownership check implemented<br \/>\n&#8211; Checks whether the player or the vehicle belongs to the same farm as the land owner.<br \/>\n&#8211; Can be enabled or disabled in the game settings.<\/p>\n<p>Ownership rules:<br \/>\n&#8211; If the player or vehicle belongs to the same farm \u2192 the gate opens.<br \/>\n&#8211; If the land has no owner \u2192 nobody can open the gate.<br \/>\n&#8211; If the player\/vehicle is not the owner or a member of the farm \u2192 the gate stays closed.<br \/>\n&#8211; If the ownership check is disabled \u2192 all gates open automatically as soon as you are in front of them.<\/p>\n<p>New options in the \u201cGeneral Settings\u201d menu:<br \/>\n&#8211; Adjustable close delay (time before the gate closes automatically).<br \/>\n&#8211; Enable\/disable ownership check.<br \/>\n&#8211; Manual open\/close is possible again.<\/p>\n<p>Fixes<br \/>\n&#8211; Fence gates are now also detected and will open automatically when a vehicle approaches.<\/p>\n<p>Authors: [LSMT] BaTt3RiE<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f667467676d3262336c6b39332f465332355f4175746f6d61746963476174652e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"\r\n            display: inline-flex;\r\n            align-items: center;\r\n            gap: 10px;\r\n            padding: 12px 24px;\r\n            border-radius: 6px;\r\n            background: var(--nqt-color-primary, #ff6a00);\r\n            color: #fff;\r\n            text-decoration: none;\r\n            font-weight: 600;\r\n            font-size: 16px;\r\n            border: 2px solid var(--nqt-color-primary, #ff6a00);\r\n            transition: all 0.3s ease;\r\n            box-shadow: 0 4px 6px rgba(0,0,0,0.1);\r\n       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>AutomaticGate mod for FS25. Opens gates automatically when a vehicle slowly approaches. Drive or walk slowly in front of the gate, or the door opens automatically and closes automatically after a few seconds. Changelog: 1.1: Distance check added &#8211; Gates and doors now open earlier as soon as a vehicle gets close. Ownership check implemented [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":188648,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[541],"tags":[],"class_list":["post-188647","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fs25-khac"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/188647","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=188647"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/188647\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/188648"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=188647"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=188647"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=188647"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}