{"id":175057,"date":"2025-11-27T15:12:29","date_gmt":"2025-11-27T08:12:29","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/fs22-nordgrad-map-v2-0-4-0-1-14.html"},"modified":"2025-11-27T15:12:29","modified_gmt":"2025-11-27T08:12:29","slug":"fs22-nordgrad-map-v2-0-4-0-1-14","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/fs22-nordgrad-map-v2-0-4-0-1-14.html","title":{"rendered":"FS22 &#8211; Nordgrad Map V2.0.4.0 (1.14)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"FS22 - Nordgrad Map V2.0.4.0 (1.14)\" title=\"FS22 - Nordgrad Map V2.0.4.0 (1.14)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763948751490-61cd3b81ccb63-nordgrad-map-v2-0-4-0-1.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"FS22 - Nordgrad Map V2.0.4.0 (1.14)\" title=\"FS22 - Nordgrad Map V2.0.4.0 (1.14)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763948752500-e890877d67c3c-nordgrad-map-v2-0-4-0-0.jpg\"><\/p>\n<p>Welcome to Nordgrad.<br \/>\nAn industrially developed region with a huge number of diverse industries, spacious lush forests, as well as mining in industrial-scale quarries.<br \/>\nFertile lands cover a large part of the territories where any farmer will feel at home.<br \/>\nAnd a wide and competitive sales market will provide incredible financial opportunities.A huge number of various factories and enterprises<br \/>\nthat provide an opportunity for a new round of development in the field of agriculture, forestry, mining and processing of minerals.<br \/>\nThank you for visiting our corner of the world, I hope you will stay longer. I wish you all a pleasant game!<\/p>\n<p>Changes and improvements<br \/>\n\u2013 version 2.0.4.0<br \/>\n\u2013 Delete the old version of the map from the mods folder and put the new version of the map 2.0.4.0 there. This update does not affect your progress on the map in your save!<br \/>\n\u2013 global rebalance of the map economy<br \/>\n\u2013 the wind affects the amount of electricity generated by the windmill<br \/>\n\u2013 the sun affects the amount of electricity generated by solar panels<br \/>\n\u2013 added the correct description and measurements of electricity, wind flow, and sunlight<br \/>\n\u2013 added a factory in the construction mode-Gas production<br \/>\n\u2013 added a factory in the construction mode-production of wooden pallets<br \/>\n\u2013 added a factory in the construction mode-cardboard production<br \/>\n\u2013 added a factory in the construction mode-paper production<br \/>\n\u2013 added a factory in construction mode-water supply<br \/>\n\u2013 added a plant in the construction mode-biogas plant<br \/>\n\u2013 added a factory in the construction mode-Woodworking plant<br \/>\n\u2013 added a factory in the construction-Refinery mode<br \/>\n\u2013 new corn texture<br \/>\n\u2013 fixed triggers for unloading crude oil and petroleum products at the seaport<br \/>\n\u2013 fixed the starting fields that are given in the easy game mode. AI didn\u2019t see them<br \/>\n\u2013 the fence on the site can now be removed in the construction mode<br \/>\n\u2013 removed all objects in the form of tire tracks near silos<br \/>\n\u2013 diesel fuel sales points at gas stations have been removed<br \/>\n\u2013 other changes and corrections on the map<\/p>\n<p>Version 2.0.3.0:<br \/>\n\u2013 Delete the old version of the map from the mods folder and put the new version of the map 2.0.3.0 there. This update does not affect your progress on the map in your save!<br \/>\n\u2013 replacement of the entire forest on the map (changed to the standard one) . In standard trees, the drawing and weight of trees have been additionally changed downwards<br \/>\n\u2013 changes in the price file for the purchase and sale of many products and extracted resources<br \/>\n\u2013 fixed the situation with the execution of contracts, now the unloading of resources will be more random (not only in the seaport)<br \/>\n\u2013 changes in the production and consumption chains of resources<br \/>\n\u2013 removed objects in the form of tire tracks on the road because of which the harvester saw an obstacle in field number 9<br \/>\n\u2013 removed all collisions in road signs<br \/>\n\u2013 additionally removed collisions in power lines that cross the roadway<br \/>\n\u2013 the height of product storage hangars and product sales points hangars has been increased<br \/>\n\u2013 the height of the hangars of the points of sale of products has been increased<br \/>\n\u2013 the amount of electricity produced in solar panels , wind turbines and thermal power plants has been increased<br \/>\n\u2013 reduced the volume of sound effects in all factories<br \/>\n\u2013 fixed the trigger for unloading cotton (Fabric production)<br \/>\n\u2013 fixed a trigger in the seaport (loading point for naval ships) . Now it does not require unloading of cotton.<br \/>\n\u2013 fixed a trigger in the seaport (loading point for naval ships) . The sale price has been reduced from 1.1 to 1.0<br \/>\n\u2013 fixed unloading and unloading triggers: Production of flour confectionery products<br \/>\n\u2013 fixed unloading and unloading triggers : Grain complex<br \/>\n\u2013 fixed unloading and unloading triggers: Alcoholic beverage production<br \/>\n\u2013 fixed unloading and unloading triggers: Juice and beverage production<br \/>\n\u2013 fixed unloading and unloading triggers: Fertilizer production<br \/>\n\u2013 fixed unloading and unloading triggers : Dairy production<br \/>\n\u2013 fixed unloading and unloading triggers : Fabric production<br \/>\n\u2013 Fixed unloading and unloading triggers : Factory Case<br \/>\n\u2013 fixed unloading and unloading triggers : Production of products made of wooden slats<br \/>\n\u2013 fixed unloading and unloading triggers : Crude oil refining plant<br \/>\n\u2013 fixed unloading and unloading triggers : Furniture Factory<br \/>\n\u2013 fixed unloading and unloading triggers : Clothing production<br \/>\n\u2013 fixed unloading and unloading triggers: Sugar beet processing plant<br \/>\n\u2013 fixed unloading and unloading triggers : Potato processing plant<br \/>\n\u2013 fixed unloading and unloading triggers : John Deere tractor production<br \/>\n\u2013 fixed unloading and unloading triggers: Coal and iron ore production<br \/>\n\u2013 fixed unloading and unloading triggers : Meat processing plant<br \/>\n\u2013 fixed unloading and unloading triggers : Pulp Mill<br \/>\n\u2013 fixed unloading and unloading triggers : Gypsum loading station<br \/>\n\u2013 fixed the trigger for unloading cotton (Fabric production)<br \/>\n\u2013 other minor corrections on the map<\/p>\n<p>Version 2.0.0.2:<br \/>\n\u2013 removed all traffic lights, barriers and speed radars from the map<\/p>\n<p>Version 2.0.0.1:<br \/>\n\u2013 IMPORTANT! Delete the old version of the map Nordgrad, as well as your saves. Otherwise the map will not work properly or will not work at all!<br \/>\n\u2013 added icons to all factories<br \/>\n\u2013 removed two pipes under field number 64<br \/>\n\u2013 fixed : terrain under the barn on one of the farm plots<br \/>\n\u2013 fixed : the top layer of the two fields that are given to the company at the start, now they contain wheat (ready for harvesting)<br \/>\n\u2013 reduced selling price : coal, sand, clay, asphalt, gravel, iron ore, rubber, stone powder<br \/>\n\u2013 fixed sales triggers in seaport<br \/>\n\u2013 fixed : for network play: logistic centers, barns, etc. can now be used by all players from any farm<br \/>\n\u2013 fixed : buildings and decoration objects in the pulp mill that were in the air<br \/>\n\u2013 fixed : Fabric production-trigger for receiving cotton is in the correct location<br \/>\n\u2013 price change when buying factories and other things<br \/>\n\u2013 price change when buying quarries<br \/>\n\u2013 fixed : removed static machines in the port that were interfering with traffic<br \/>\n\u2013 fixed : mp3 audio file format to ogg format<br \/>\n\u2013 added new custom sounds to the map<br \/>\n\u2013 fixed : farmer\u2019s barns work correctly, when you sell them, the decor next to them is sold.<br \/>\n\u2013 added speed radars<br \/>\n\u2013 traffic lights now work<br \/>\n\u2013 removed collisions on power lines that cross roads<br \/>\n\u2013 added power plant on the map<br \/>\n\u2013 added possibility to build wind generators and solar panels (electricity production)<br \/>\n\u2013 added new products: coke<br \/>\n\u2013 added AI splines for helpers on the whole map<br \/>\n\u2013 fixed : field numbering<br \/>\n\u2013 fixed : unload trigger in seaport (grain). Long trailers for multiple compartments can now unload without problems<\/p>\n<p>Version 2.0:<br \/>\n\u2013 66 fields<br \/>\n\u2013 More than 52,000 trees<br \/>\n\u2013 A wide variety of woodlands<br \/>\n\u2013 Tangled forest roads<br \/>\n\u2013 3 BGA sites<br \/>\n\u2013 6 career<br \/>\n\u2013 6 cities<br \/>\n\u2013 1 village<br \/>\n\u2013 2 trains with large trains<br \/>\n\u2013 Seaport<br \/>\n\u2013 2 logistics center<br \/>\n\u2013 coal, iron ore, sand, clay and more<br \/>\n\u2013 Oil production and processing<br \/>\n\u2013 37 factories<br \/>\n\u2013 157 new pallets of products<br \/>\n\u2013 9 oil rigs<\/p>\n<p>Authors: WarBossBY<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f3667306a62796274323273732f465332325f4e6f7264677261642e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Welcome to Nordgrad. An industrially developed region with a huge number of diverse industries, spacious lush forests, as well as mining in industrial-scale quarries. Fertile lands cover a large part of the territories where any farmer will feel at home. And a wide and competitive sales market will provide incredible financial opportunities.A huge number of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":175058,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[560],"tags":[],"class_list":["post-175057","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fs22-maps"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/175057","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=175057"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/175057\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/175058"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=175057"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=175057"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=175057"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}