{"id":173935,"date":"2025-11-27T14:53:42","date_gmt":"2025-11-27T07:53:42","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/fs22-courseplay-v7-1-1-1-1-7.html"},"modified":"2025-11-27T14:53:42","modified_gmt":"2025-11-27T07:53:42","slug":"fs22-courseplay-v7-1-1-1-1-7","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/fs22-courseplay-v7-1-1-1-1-7.html","title":{"rendered":"FS22 &#8211; Courseplay V7.1.1.1 (1.7)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"FS22 - Courseplay V7.1.1.1 (1.7)\" title=\"FS22 - Courseplay V7.1.1.1 (1.7)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763951148383-c01322eb10d918-courseplay-v7-1-1-1-0.jpg\"><\/p>\n<p>Push Hotfix 7.1.1.1<br \/>\nfix a callstack when unloader not at the field.<br \/>\nremoved forgotten debug.<br \/>\nadjustment for start unloader when using Giants Helper.<\/p>\n<p>Push Release 7.1.0.4<br \/>\nBasic universal autoloader implementation.<br \/>\nAdded safety check, so no assigned course without waypoints is getting saved.<br \/>\nFixes ai menu bug and small baler\/baleloader adjustements.<br \/>\nAdded option to show the course on the mini map.<br \/>\nAdded a user setting to change between feet and meters. #1848<br \/>\nSmall fixes for #1890<\/p>\n<p>v7.1.0.3 Latest<br \/>\nPrepare modhub Update<br \/>\nF1 Keybind default off<br \/>\nTranslations<\/p>\n<p>Push Release 7.1.0.2<br \/>\nDebug parameter added<br \/>\nfix for drawbar #1654<br \/>\nPathfinder fix for #1804<br \/>\nBale wrapper fix #1789<\/p>\n<p>Push Release 7.1.0.1<br \/>\nAutomatic translation update, formatting and creation (relevant for developers)<br \/>\nAdded missing translation files.<br \/>\nEvery language supported by the game can be edited now.<br \/>\nAdded new course editor for fieldwork courses and custom field borders (more information in the help menu).<br \/>\nImproved the interface for the auto load mod: FS22_aPalletAutoLoader.<br \/>\nArcusin Multipack F14 now unloads the compacted bales on the field.<br \/>\nImprovements for #1726 and #1728<\/p>\n<p>ModHub Release 7.1.0.0<br \/>\nturn off stopAtEnd setting for now<br \/>\nThis settings is not used anywhere.<br \/>\nShould consider reactivate it, but it needs to be tested with combines and AutoDrive take over. As this will be a bit more complex, will do that after ModHub Release.<br \/>\nfix: no convoy stop\/slow down when self unloading #1690<br \/>\nsome small tweaks<br \/>\nThis Version will get sent into ModHub. Keep in mind that we might get it back and have to change some small things, wich won\u2019t get a new Release Version, but the .zip file will be updated. As soon as Courseplay is on ModHub, we will continue with normal Updates.<\/p>\n<p>Push pre-ModHub Release 7.0.1.20<br \/>\nSome file cleanup and Testtool fixes<br \/>\nSome debug is now turned off by default (some very few one we keep active)<br \/>\nFixes a bug with the bale type in combination with AutoDrive<\/p>\n<p>Push Release 7.0.1.19<br \/>\nfixes small Giants AI Job conflict<br \/>\nfix for #1576<br \/>\nadd beacon lights for Combine #1664<br \/>\nfix for #1295<br \/>\nSetting improvement for MP #1258<\/p>\n<p>Push Hotfix 7.0.1.18<br \/>\nfix for #1645<br \/>\nfix for #1647<br \/>\nfixes bale type filter not working (somehow it stopped working\u2026)<br \/>\nalso add a bale size check<\/p>\n<p>Push Release 7.0.1.17<br \/>\nfix for #1601 turns off the sensor for vine work, should find a better way later.<br \/>\nBale collector can now select the type of Bale, if he should collect wrapper\/unwrapped\/all bales.<br \/>\nfix for #1617<br \/>\nsprayer work width now changes when load lime or fertilizer<br \/>\nSupport for collecting bales with Pallet Autoload Specialization by Achimobil<\/p>\n<p>Push Release 7.0.1.16<br \/>\nfix for #1554 , where vehicles drive off the course, also implemented an emergency stop, if the vehicle drives more then 50 meters away from its target waypoint (including info message).<br \/>\nfix for #1544 , the offset of the plow now gets always calculated, so there is no \u2018jump\u2019 to an old offset.<br \/>\nfix for #1575 , Baler should drive with turn speed now, when almost full.<br \/>\nfix for #1467 , Anderson BioBaler unloads the bales, offset have to be set manually, as it can be adjusted.<br \/>\nBaler now wait at the end of the row, when wrapping a bale and is about to drop it #1527<br \/>\nmaybe fixes #1550 , in some rare situations, the headland got calculated twice with 0 offset.<br \/>\nproximity sensor refactored to prevent being slow down by far enough objects and now also turns in the turning direction of the vehicle. This should help with situations like in #1555 and #1320<br \/>\nsmall debug fix<br \/>\nfixes for Patch 1.5 #1593<\/p>\n<p>Push Release 7.0.1.15<br \/>\nsmall fix for #1516<br \/>\nfix for #1517<br \/>\nbugfix for #1511<br \/>\nThe idea we got from Giants for getting the length of the combine pipe (unfold\/measure\/fold the pipe within one cycle) does not seem to work for other implements, so we are reverting it now, sorry about equipment flying around.<br \/>\nThis unfortunately means that Courseplay can only detect the working width of some implements correctly when you manually unfold them and click on the working width text in the HUD.<br \/>\nSmall plow offset fix<\/p>\n<p>Push Release 7.0.1.14<br \/>\nSoil Sampler works now for fieldwork<br \/>\nWork width detection rework for #480<br \/>\nfix for course start\/headland and start\/connecting track with offset.<br \/>\nCorner settings for headland is now available in simple mode, as some user requested.<br \/>\nfix for #1412<br \/>\nfix for #1478<br \/>\nfix for #1457<\/p>\n<p>Push Release 7.0.1.13<br \/>\nPF Help Menu fix. #1425<br \/>\nCombine turns off the engine, while it\u2019s raining. #1411 #1413<br \/>\nFixes mp bug #1409<br \/>\nCombine should not be stopped by heavy sloped terrain. #1398<br \/>\nCan skip 2 lanes on vines for mod sprayer that sprays 4 vines. #1421<br \/>\nSimple mode fixes. #1414<br \/>\nShould fix controller input on course generator settings. #1369<br \/>\nNew Help menu sections: General, Info panel, symmetric lane change.<br \/>\nmodDesc description update.<br \/>\nFixes a bug with the vine course generator. #1440<\/p>\n<p>The translations on our side should be ready for a ModHub release now.<br \/>\nIf you want your language translation ready for ModHub as well, now is the right time<\/p>\n<p>We think in about 2-3 Weeks (depending on bug feedback) we plan to release on ModHub!<\/p>\n<p>Push Release 7.0.1.12<br \/>\nChanged broken setting to 100% is off and 100% is default #1378<br \/>\nBugfix for #1347 ,Vehicles on outer offset lane should start at their correct waypoint now.<br \/>\nCourse start fix for #1365<br \/>\nHarvester now stops during rain and continues when rain is over.<br \/>\nAdded an \u201cexpert\u201d Mode, wich we contain all the settings you are used to. However, the expert mode is turned off by default.<\/p>\n<p>We try to make courseplay more accessible for new players to not be scared off all the settings.<br \/>\nSettings that are not accessible when expert mode is off, will use their default values.<br \/>\nTo activate the expert Mode, go into global settings and turn it on.<\/p>\n<p>Push Release 7.0.1.11<br \/>\nfix for #1365 ,could not start copied course.<br \/>\nAdd interface for stone picker and fuel empty \/ broken (AD).<\/p>\n<p>Push Release 7.0.1.10<br \/>\nnoReverse added for some towed Plows, as they work better when not pushed back, #1307<br \/>\ngsHudVisibility 0 now works for all CP HUDs, #1312<br \/>\nAdded copy and paste courses to the HUD, #1315<br \/>\nBand aid for #1329 , should now always drive to the lane offset from the HUD.<br \/>\nSome more Notifications added and where they are displayed.<br \/>\nfixes #1349<\/p>\n<p>Push Release 7.0.1.8<br \/>\nSmall AI Menu and GUI fixes.<br \/>\nSome small MP fixes.<br \/>\nIngame Help Menu added<br \/>\nFore more Information, pls read #1266<br \/>\nVine worker added #49 #1292<br \/>\nThis vine worker have some conditions to work correct.<br \/>\nPlease stick to the suggested values for the generator and the vines, written in the ingame help menu.<\/p>\n<p>Push Release 7.0.1.7<br \/>\nPotato harvester self unload fix #902 #1079<br \/>\nfix unfolding baler #1239<br \/>\nSaves the hud start position and lane offset #1227<br \/>\nTurn fix for #1252<br \/>\nShould fix mp info texts #1220<br \/>\nAdded user setting to disable the player mouse event for info texts #1214<br \/>\nAdded debug channel event<br \/>\nSmall fix for AIMessageErrorIsFull in mp<br \/>\nAdded more console commands for dev.<\/p>\n<p>Push Release 7.0.1.5<br \/>\nInfotext display added: #423<br \/>\nAdded a new info text window.<br \/>\nWith mouse click on the message, the vehicle will be entered.<br \/>\nWhile the message is hovered, the vehicle name is displayed.<br \/>\nInfo text are finished, empty, full, fuel almost empty, fuel empty and broken down.<br \/>\nWhen the driver is released with a message, then the message is only being reset,<br \/>\nonce a player enters the vehicle.<br \/>\nAdded optional sowing machine setting. #1072<br \/>\nThe forage wagon waits until it\u2019s completely filled now. #1167<br \/>\nAdded setting to stop the driver, when the silage additive is empty.<br \/>\nTurn off cutter for harvesters while waiting for unloader.<br \/>\nFuel save added for harvesters. #140<br \/>\nAdd option to prefer custom fields. #1113<br \/>\nSmall hud adjustments.<br \/>\nConvoy deadlock fix #1140<br \/>\nAnother Convoy fix #1166<br \/>\nFix for 180 turn offset multitool<br \/>\nFixes hud play button not active, when driveToFieldWorkStartStrategy is active.<br \/>\nfixes #1162<br \/>\nSmall MP fixes<\/p>\n<p>Authors: courseplay-release-creator<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f6e756c667672376f61306a612f465332325f436f75727365706c61792e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Push Hotfix 7.1.1.1 fix a callstack when unloader not at the field. removed forgotten debug. adjustment for start unloader when using Giants Helper. Push Release 7.1.0.4 Basic universal autoloader implementation. Added safety check, so no assigned course without waypoints is getting saved. Fixes ai menu bug and small baler\/baleloader adjustements. Added option to show the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":173937,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[556],"tags":[],"class_list":["post-173935","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fs22-khac"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/173935","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=173935"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/173935\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/173937"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=173935"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=173935"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=173935"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}