{"id":173422,"date":"2025-11-27T14:46:01","date_gmt":"2025-11-27T07:46:01","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/fs22-courseplay-v7-3-0-1-1-11.html"},"modified":"2025-11-27T14:46:01","modified_gmt":"2025-11-27T07:46:01","slug":"fs22-courseplay-v7-3-0-1-1-11","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/fs22-courseplay-v7-3-0-1-1-11.html","title":{"rendered":"FS22 &#8211; Courseplay V7.3.0.1 (1.11)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"FS22 - Courseplay V7.3.0.1 (1.11)\" title=\"FS22 - Courseplay V7.3.0.1 (1.11)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763950871791-9f6d51faa2d1e8-courseplay-v7-3-0-1-0.jpg\"><\/p>\n<p>Push Release 7.3.0.1<br \/>\nEnable Fieldwork for Forstmulcher #2600<br \/>\nEnable Fieldwork for Handmower #2679<br \/>\nFix for #2691<br \/>\nFix for #2699<br \/>\nFix for #2684<br \/>\nFix for #2681<br \/>\nAdd &#8216;disableUnfolding&#8217; boolean to vehicle config to prevent tools to unfold wich should not unfold. #2677<\/p>\n<p>Push Modhub Update Version 7.3.0.0<br \/>\nfix for #2655<br \/>\nfix for #2663<\/p>\n<p>Push Release 7.2.1.9<br \/>\nFixes the evaluation, if the cutter can be used for field working or not. #2638<br \/>\nFix for #2643<br \/>\nFix when more than one tool is attached.<br \/>\nFix for proximity controller.+<br \/>\nFix for #2656<br \/>\nIncrease modDesc Version to 76 (Game Version 1.11.0.0)<br \/>\nThis is the pre-modhub Version.<br \/>\nIf nothing more super bad happens, Update 7.3.0.0 will be sent to modHub<\/p>\n<p>Push Hotfix 7.2.1.8<br \/>\nfix for #2637<\/p>\n<p>Push Release 7.2.1.7<br \/>\nFixes a bug, where the startup message was not displayed.<br \/>\nFixes a bug for proximity sensor when use reversed cabin driving.<br \/>\nAdded global setting for fruit destruction of helpers. (off, CP only, all Helper).<br \/>\nAdded a proper offset setting to the HUD for bale collect\/wrap mode.<br \/>\nAdded new feature, where the combine automatically can pickup the header from an attached trailer:<br \/>\nA new setting must be activated in the vehicle settings page under combine settings for this to work.<\/p>\n<p>There are two use cases:<br \/>\nPlayer startes the harvester near a field with the cutter attached on the back, either on a trailer or an integrated cutter with trailer functionality.<br \/>\nSending the harvester to a field with Giants or Autodrive helper.<br \/>\nThe Trailer must be in a spot, where the combine has enough space to pick it up, reverse and then drive to the fieldwork course.<br \/>\nIf there is not enough space, there is nothing we can do about it. Manuvering within an AI needs some space.<br \/>\nUnloading the header after finish work is planed but has low priority.<br \/>\nIMPORTANT: Right now there is a mod conflict with manual attach, this will be fixed in the manual attach mod in a later update.<\/p>\n<p>Authors: courseplay-release-creator<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f6a6778386376763932716c672f465332325f436f75727365706c61792e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Push Release 7.3.0.1 Enable Fieldwork for Forstmulcher #2600 Enable Fieldwork for Handmower #2679 Fix for #2691 Fix for #2699 Fix for #2684 Fix for #2681 Add &#8216;disableUnfolding&#8217; boolean to vehicle config to prevent tools to unfold wich should not unfold. #2677 Push Modhub Update Version 7.3.0.0 fix for #2655 fix for #2663 Push Release 7.2.1.9 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":173424,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[556],"tags":[],"class_list":["post-173422","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fs22-khac"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/173422","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=173422"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/173422\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/173424"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=173422"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=173422"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=173422"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}