{"id":152221,"date":"2025-11-25T18:11:44","date_gmt":"2025-11-25T11:11:44","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/fs19-cornbelt-16x-without-productions-v1-3-1-7.html"},"modified":"2025-11-25T18:11:44","modified_gmt":"2025-11-25T11:11:44","slug":"fs19-cornbelt-16x-without-productions-v1-3-1-7","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/fs19-cornbelt-16x-without-productions-v1-3-1-7.html","title":{"rendered":"FS19 &#8211; Cornbelt 16x without Productions V1.3 (1.7)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"FS19 - Cornbelt 16x without Productions V1.3 (1.7)\" title=\"FS19 - Cornbelt 16x without Productions V1.3 (1.7)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763936804421-d1e4870b68dae8-30023-fs19-cornbelt-16x-without-productions-v1-3.jpg\"><\/p>\n<p>Version 1.3 \u2013 RC1<br \/>\nChanges Cornbelt oP 16-fold by ANDYsMODDING Update to version 1.3-RC1<\/p>\n<p>fixed! Floating high voltage line completely removed.<br \/>\nfixed! Sounds have been revised and the BGA sound at the farm has been removed.<br \/>\nfixed! Overhead lines and the corresponding brackets on the railway bridges have been removed!<br \/>\nfixed! The jump points at the freight yards have been changed!<br \/>\nfixed! The seed drills can now also sow carrots and onions!<br \/>\naway! All bunker silos at the BGA North and at the BGA South have been deleted!<br \/>\nchanged! On all 4 trains, the signaling of the barriers has been adapted to the higher speed of the trains! The railway barriers close earlier now!<br \/>\nadds! New level crossings with barriers have been installed on line 1 &#038; 2!<br \/>\nchanged! My own FillTypes were removed so that other productions from other modders can also be used. This should mean that the limit of 256 should not be full as quickly!<br \/>\nchanged! The removed FillTypes were removed from the sales points so that there are no entries in the LOG because the FillType does not exist!<\/p>\n<p>Version 1.0\u00a0\u2013 RC1<br \/>\nHello community, hello fans of the Cornbelt,<\/p>\n<p>At last, the time has come! Today I present you the first version of the Cornbelt without productions. Now you can build and design your farm and productions the way you want it.<\/p>\n<p>At this point I would like to thank Kastor again for letting me modify his map and making it available for you to download. Also a big thank you goes to the FED Action for letting me use his europalettes and the boardpalettes.<\/p>\n<p>Now for the details of the map:<br \/>\nThe map is a 16x mod map<br \/>\nThere are only 65 hexes<br \/>\nThere are now 11 forest areas<br \/>\ninstead.<br \/>\nYou will still find 2 BGA\u2019s on the map<br \/>\nThere are 17 outlets on the map<br \/>\nYou can use the productions of the NF Marsh<\/p>\n<p>Authors: Kastor, ANDYsMODDING<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f723730333672786c776167782f667331395f636f726e62656c745f6f505f76315f335f7263315f6269747465456e747061636b656e2e7261722e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Version 1.3 \u2013 RC1 Changes Cornbelt oP 16-fold by ANDYsMODDING Update to version 1.3-RC1 fixed! Floating high voltage line completely removed. fixed! Sounds have been revised and the BGA sound at the farm has been removed. fixed! Overhead lines and the corresponding brackets on the railway bridges have been removed! fixed! The jump points at [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":152224,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[575],"tags":[],"class_list":["post-152221","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fs19-maps"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/152221","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=152221"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/152221\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/152224"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=152221"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=152221"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=152221"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}