{"id":150034,"date":"2025-11-25T17:43:41","date_gmt":"2025-11-25T10:43:41","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/fs19-animals-hud-v3-4-0-1-1-7.html"},"modified":"2025-11-25T17:43:41","modified_gmt":"2025-11-25T10:43:41","slug":"fs19-animals-hud-v3-4-0-1-1-7","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/fs19-animals-hud-v3-4-0-1-1-7.html","title":{"rendered":"FS19 &#8211; Animals Hud V3.4.0.1 (1.7)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"FS19 - Animals Hud V3.4.0.1 (1.7)\" title=\"FS19 - Animals Hud V3.4.0.1 (1.7)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763938866925-798ce86085c878-76811-fs19-animals-hud-3-4-0-1.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"FS19 - Animals Hud V3.4.0.1 (1.7)\" title=\"FS19 - Animals Hud V3.4.0.1 (1.7)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763938867589-ab66419861334-46629-fs19-animals-hud-3-4-0-1.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"FS19 - Animals Hud V3.4.0.1 (1.7)\" title=\"FS19 - Animals Hud V3.4.0.1 (1.7)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763938868158-954d64f530f608-58417-fs19-animals-hud-3-4-0-1.jpg\"><\/p>\n<p>Animals Hud V. 2020 SEASONS + MoreBunkerSiloMod ready<\/p>\n<p>Version 3.4.0.1 \u2013 2020 SEASONS Ready + MoreBunkSilo<br \/>\nInfo in the Info.txt of the mod<\/p>\n<p>After a long break, another version of Animals Hud has now been developed.<br \/>\nThe Mod AnimalsHUD by xDeekay was further developed by me in November 2019.<\/p>\n<p>IMPORTANT:\u00a0The original version was NOT Seasons compatible. This has now been implemented as an option. In the<br \/>\nLines 29 and 30 you can choose whether the mods \u2018Seasons\u2019 and \u2018MoreBunkerSilo\u2019 are used. Must be correct here<br \/>\n\u2018true\u2019 or \u2018false\u2019 must be entered, as these mods determine the composition of the required \/ possible animal feed<br \/>\ninfluence. If these variables are not set correctly, LUA errors or incorrect display values \u200b\u200bwill occur because<br \/>\nthe program asks otherwise invalid variables (Seasons) or incorrectly calculated feed levels (MoreBunkerSilo).<\/p>\n<p>Note 1:\u00a0The ability to run WITHOUT Seasons and \/ or WITHOUT MoreBunkerSilo has NOT been extensively tested.<br \/>\nNote 2:\u00a0The displayed order of the stalls within a species seems to be random due to LS.<\/p>\n<p>Changelog:<br \/>\n\u2013 Texts defined in the keyboard layout (de \/ en)<br \/>\n\u2013 new display functions (see also keyboard layout and display modes)<br \/>\n\u2013 optimized font colors<br \/>\n\u2013 colored backgrounds for better readability and differentiation (currently one color per animal)<br \/>\n\u2013 Font size: finer gradations possible, limited to small to large (but no longer tiny to fissured)<br \/>\n\u2013 Animal logos next to the HUD sections (dynamic resizing with font size)<br \/>\n\u2013 Choice of animal logos<br \/>\n\u2013 dynamic resizing of the HUD (length and width)<br \/>\n\u2013 HUD placeable via variables in the animalshud.lua file<br \/>\n\u2013 Seasons does NOT use water in permanently installed chicken coops; however, a line \u2018Water \u2014-\u2018 is now displayed so that it looks the same for all houses<br \/>\n\u2013 Extended storage of the individual configuration (display type combined \/ latitude \/ longitude, animal logos including transparency)<\/p>\n<p>\u2013 BugFix: There is a discrepancy in the pigs (maximum content of the feed trough of maize \/ CCM) between<br \/>\nSeasons and AnimalsHUD. AnimalsHUD reads the trough size only half the size. The origin of the<br \/>\nError could be in the LS (in combination with seasons).<br \/>\nRemedy: The displayed size of the maize \/ CCM trough for the pigs was corrected in the code \u2018hard\u2019 and in therefore add a \u2018*\u2019 to the display.<\/p>\n<p>MoreBunkSilo<\/p>\n<p>The Mod MoreBunkSilo brings the following types of fruit:<br \/>\nCCM (pigs: as feed in addition to maize)<br \/>\nGrass silage (cows: as feed in addition to grass \/ sheep: as feed in addition to grass and hay)<\/p>\n<p>MoreBunkerSilo only produces these types of feed when a (newly purchased) barn requires it. Therefore, the necessary IDs of these feed types cannot be determined when starting a new game.<\/p>\n<p>IMPORTANT:\u00a0The IDs are NOT permanently assigned in single and multiplayer games! Therefore these IDs have to be used when starting the game be measured explicitly. If no bill barn or cow \/ sheep barn has been bought in the game so far, the ID cannot be determined initially.<\/p>\n<p>After buying a stable (pigs, cows or sheep), AnimalsHUD automatically recalculates both IDs. This is done in the. Log file also documented. A manual recalculation of the IDs is triggered when a house type (pigs, cows or sheep) or hide and show all stables once.<\/p>\n<p>Shows all details of the animals on the screen (Hud).<br \/>\nAnimals in the stables chickens, cows, pigs, horses, sheep<\/p>\n<p>Info in the .txt file in the mod<br \/>\n-> New design in version 3.5.0.4 beta (xDeekay + michel)<br \/>\n-> Multilingual<br \/>\n-> production%<br \/>\n-> cleanliness in%<br \/>\n-> Food in the filling troughs in liters + current filling volume +%<br \/>\n-> water, straw etc.<br \/>\n-> Products: eggs, milk, manure, liquid manure, wool<br \/>\n-> Font size can be changed and saved for the next time<br \/>\n-> The Hud can also be saved.<br \/>\n-> In addition, from version 3.1.0.0 the products of the animals. Liter, kg<br \/>\n-> From version 3.1.0.0 the KeyInputs must be set. so everyone can determine what they want to be displayed.<\/p>\n<p>Authors: Script: Deekay<br \/>\nIdee \/ Konzept: Deekay<br \/>\nUpdate: Michel<br \/>\nTester: Deekay<br \/>\nSonstige: 1st Script<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f696c6e636d356939386634612f616e696d616c734875642e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Animals Hud V. 2020 SEASONS + MoreBunkerSiloMod ready Version 3.4.0.1 \u2013 2020 SEASONS Ready + MoreBunkSilo Info in the Info.txt of the mod After a long break, another version of Animals Hud has now been developed. The Mod AnimalsHUD by xDeekay was further developed by me in November 2019. IMPORTANT:\u00a0The original version was NOT Seasons [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":150036,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[571],"tags":[],"class_list":["post-150034","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fs19-khac"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/150034","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=150034"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/150034\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/150036"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=150034"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=150034"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=150034"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}