{"id":111487,"date":"2025-11-25T09:52:30","date_gmt":"2025-11-25T02:52:30","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/ets2-the-great-steppe-project-v1-3-1-36-x-1-36-x.html"},"modified":"2025-11-25T09:52:30","modified_gmt":"2025-11-25T02:52:30","slug":"ets2-the-great-steppe-project-v1-3-1-36-x-1-36-x","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/ets2-the-great-steppe-project-v1-3-1-36-x-1-36-x.html","title":{"rendered":"ETS2 &#8211; The Great Steppe Project V1.3 (1.36.x) (1.36.x)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"ETS2 - The Great Steppe Project V1.3 (1.36.x) (1.36.x)\" title=\"ETS2 - The Great Steppe Project V1.3 (1.36.x) (1.36.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763826384392-e1ab198a5975c-38215-ets2-the-great-steppe-project-v1-3.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"ETS2 - The Great Steppe Project V1.3 (1.36.x) (1.36.x)\" title=\"ETS2 - The Great Steppe Project V1.3 (1.36.x) (1.36.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763826385333-990904b3c5096-39971-ets2-the-great-steppe-project-v1-3.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"ETS2 - The Great Steppe Project V1.3 (1.36.x) (1.36.x)\" title=\"ETS2 - The Great Steppe Project V1.3 (1.36.x) (1.36.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763826385947-ea716788656c08-20959-ets2-the-great-steppe-project-v1-3.jpg\"><\/p>\n<p>Great Steppe Map of the Republic of Kazakhstan, which opens the way from Europe to Asia with the help of the RusMap Project. The modification works both on its own (on the right side of the main map and is not connected with others, that is, autonomously) and in conjunction with RusMap, which provides a road connection with the map of Europe and other modifications &#8230;<\/p>\n<p>Features:<br \/>\n\u00a0&#8211; Way to Asia<br \/>\n\u00a0&#8211; Plains, small hills, steppes, deserts, semi-deserts<br \/>\n\u00a0&#8211; Broken roads (in places)<br \/>\n\u00a0&#8211; Sparsely populated areas, long distances.<br \/>\n\u00a0<br \/>\nTo work, you need: Euro Truck Simulator 2 &#8211; 1.36.xx., &#8220;Going East&#8221;, &#8220;Scandinavia&#8221;, &#8220;Vive La France&#8221;, &#8220;Italia&#8221;, &#8220;Beyond the Baltic Sea&#8221;<br \/>\n\u00a0<br \/>\nThe practical map has been completely redesigned, that is, shifted over a more realistic projection similar to SCS.<br \/>\n\u00a0<br \/>\nWhat&#8217;s New?<br \/>\nAdded Mangistau region. New settlements: Aktau, Mangistau, Zhanaozen, Shetpe, Beineu, Sai Otes<br \/>\n\u00a0<br \/>\nSettlements:<br \/>\nUralsk, Atyrau, Inderborsk, Dossor, Makat, Kulsary, Aktobe, Kobda, Alga, Kandyagash, Temir, Shubarkuduk, Mukur, Aktau, Mangistau, Zhanaozen, Shetpe, Beineu, Sai Otes<br \/>\n\u00a0<br \/>\nNew Roads: R-94, R-103, A-27, A-28, A-29, A-340, M-32, E-38, E-40, A-33, E-121, R-114 R-1<br \/>\n\u00a0<br \/>\nGame Version: 1.36.x.x<\/p>\n<p>Authors: Author: 09_KZ,<br \/>\nModel author: aldim @ tor, Gricko, Jazzycat, FLD, FKSSM, SimKA, &#8211; help with road signs<br \/>\nMany thanks: Sergey061, Help in adapting for 1.35.x, BenganJ background cards knox_xss, wik412, for the help provided, as well as to everyone else who did not remain indifferent.<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f6173753037626465796b30702f5468655f47726561745f5374657070655f312e33362e7a69702e3030322e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Great Steppe Map of the Republic of Kazakhstan, which opens the way from Europe to Asia with the help of the RusMap Project. The modification works both on its own (on the right side of the main map and is not connected with others, that is, autonomously) and in conjunction with RusMap, which provides a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":111489,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[233],"tags":[],"class_list":["post-111487","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ets2-maps"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/111487","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=111487"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/111487\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/111489"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=111487"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=111487"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=111487"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}