{"id":110862,"date":"2025-11-25T09:45:22","date_gmt":"2025-11-25T02:45:22","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/ets2-rmp-heilbronn-11-map-v1-1-1-37-x-1-37-x.html"},"modified":"2025-11-25T09:45:22","modified_gmt":"2025-11-25T02:45:22","slug":"ets2-rmp-heilbronn-11-map-v1-1-1-37-x-1-37-x","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/ets2-rmp-heilbronn-11-map-v1-1-1-37-x-1-37-x.html","title":{"rendered":"ETS2 &#8211; RMP: Heilbronn 1:1 Map V1.1 (1.37.x) (1.37.x)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"ETS2 - RMP: Heilbronn 1:1 Map V1.1 (1.37.x) (1.37.x)\" title=\"ETS2 - RMP: Heilbronn 1:1 Map V1.1 (1.37.x) (1.37.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763826056832-bf4f4c29ba4498-72691-ets2-rmp-heilbronn-1-1-v1-1-for-1-37.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"ETS2 - RMP: Heilbronn 1:1 Map V1.1 (1.37.x) (1.37.x)\" title=\"ETS2 - RMP: Heilbronn 1:1 Map V1.1 (1.37.x) (1.37.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763826057574-245d680595557-34750-ets2-rmp-heilbronn-1-1-v1-1-for-1-37.jpg\"><\/p>\n<p>&#8211; Standalone map!<br \/>\n&#8211; Traffic mod included<\/p>\n<p>To change the traffic density use the console command &#8220;g_traffic&#8221; command (0.1 &#8211; 10)<\/p>\n<p>Required DLC:<br \/>\n&#8211; Going East<br \/>\n&#8211; Scandinavia<br \/>\n&#8211; France<br \/>\n&#8211; Italy<br \/>\n&#8211; Baltic<br \/>\n&#8211; Black Sea<\/p>\n<p>&#8211; A6: expanded (east) -> expanded to exit of Crailsheim with new exit&#8217;s, cities and industrial zones<br \/>\n&#8211; A81: expanded (north) -> expanded to Osterburken<br \/>\n&#8211; A81: Neuenstadt to M\u00f6ckm\u00fchl reworked and added realistic restplaces<br \/>\n&#8211; A81: Untergruppenbach to Ilsfeld &#8211;> complete rebuild<br \/>\n&#8211; New City &#8220;Bad Rappenau&#8221; with connection Road added<br \/>\n&#8211; A6: Cross Weinsberg to Bretzfeld -> complete rebuild<br \/>\n&#8211; A6: Cross Weinsberg to HN\/Zentrum \/ Neckarsulm reworked<br \/>\n&#8211; A6: Roadwork from Cross Weinsberg to Bad Rappenau is now expanded and up to date like RL. Also some parts have been reworked<br \/>\n&#8211; A6: Roadwork of the new Neckartal Bridge updated (Heilbronn to Neckarsulm)<br \/>\n&#8211; A6: Restplace Neckarsulm to Kreuz Weinsberg removed (Roadwork in RL)<br \/>\n&#8211; A6: Rastplatz Hohenlohe -> complete reworked (now its like rl)<br \/>\n&#8211; New Autobahn Sightseeing signs added\u00a0 (thanks to Dan89)<br \/>\n&#8211; Entrace\/Exit of the Industrial Area in HN-Neckargartach reworked<br \/>\n&#8211; bugs fixed<\/p>\n<p>Full update for V1.37<\/p>\n<p>Authors: klauzzy<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f786a6a7a63646e64347938302f524d502d4865696c62726f6e6e2d312e315f312e33372e7261722e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>&#8211; Standalone map! &#8211; Traffic mod included To change the traffic density use the console command &#8220;g_traffic&#8221; command (0.1 &#8211; 10) Required DLC: &#8211; Going East &#8211; Scandinavia &#8211; France &#8211; Italy &#8211; Baltic &#8211; Black Sea &#8211; A6: expanded (east) -> expanded to exit of Crailsheim with new exit&#8217;s, cities and industrial zones &#8211; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":110864,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[233],"tags":[],"class_list":["post-110862","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ets2-maps"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/110862","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=110862"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/110862\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/110864"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=110862"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=110862"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=110862"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}