{"id":110270,"date":"2025-11-25T09:38:15","date_gmt":"2025-11-25T02:38:15","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/ets2-the-great-steppe-map-v1-4-1-38-x-1-38-x.html"},"modified":"2025-11-25T09:38:15","modified_gmt":"2025-11-25T02:38:15","slug":"ets2-the-great-steppe-map-v1-4-1-38-x-1-38-x","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/ets2-the-great-steppe-map-v1-4-1-38-x-1-38-x.html","title":{"rendered":"ETS2 &#8211; The Great Steppe Map V1.4 (1.38.x) (1.38.x)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"ETS2 - The Great Steppe Map V1.4 (1.38.x) (1.38.x)\" title=\"ETS2 - The Great Steppe Map V1.4 (1.38.x) (1.38.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763825771135-dccb4a1d429e8-76265-ets2-the-great-steppe-v1-4-1-38.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"ETS2 - The Great Steppe Map V1.4 (1.38.x) (1.38.x)\" title=\"ETS2 - The Great Steppe Map V1.4 (1.38.x) (1.38.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763825771782-089671020f7008-61119-ets2-the-great-steppe-v1-4-1-38.jpg\"><\/p>\n<p>&#8220;Great Steppe&#8221; Map of the Republic of Kazakhstan, which opens the way from Europe to Asia with the help of the RusMap Project. The modification works both by itself (on the right side of the main map and is not connected with others, that is, autonomously) and in conjunction with RusMap, which gives a road connection with the map of Europe and other modifications &#8230;<br \/>\nThe map is practically completely redesigned, that is, it is shifted along a more realistic projection, similar to the SCS.<\/p>\n<p>Features:<br \/>\n&#8211; Way to Asia<br \/>\n&#8211; Plain terrain, hummocks, steppes, deserts, semi-deserts<br \/>\n&#8211; Broken roads (in places)<br \/>\n&#8211; Sparsely populated areas, long distances.<\/p>\n<p>What&#8217;s new:<br \/>\n&#8211; Rebuilt some areas<br \/>\n&#8211; Replaced many road signs<br \/>\n&#8211; Bugs fixed<br \/>\n&#8211; Optimization<br \/>\n&#8211; Returned to its place the city of Ershov (Russia)<\/p>\n<p>Settlements:<br \/>\n&#8211; Uralsk, Atyrau, Inderborsky, Dossor, Makat, Kulsary, Aktobe, Kobda, Alga, Kandyagash, Temir, Shubarkuduk, Mukur, Aktau, Mangistau, Zhanaozen, Shetpe, Beineu, Sai Otes<\/p>\n<p>Ershrv (Russia)<\/p>\n<p>New roads:<br \/>\nR-94, R-103, A-27, A-28, A-29, A-340, M-32, E-38, E-40, A-33, E-121, R-114, P- 1<\/p>\n<p>To work, you need: Euro Truck Simulator 2 &#8211; 1.38.\u0445.\u0445, &#8220;Going East&#8221;, &#8220;Scandinavia&#8221;, &#8220;Vive La France&#8221;, &#8220;Italia&#8221;, &#8220;Beyond the Baltic Sea&#8221;<\/p>\n<p>Game version: 1.38.\u0445.\u0445<\/p>\n<p>Installation order:<br \/>\n1. Unpack the downloaded files with the 7zip archiver, click unpack on the first file, then everything will be unpacked. All 3 files must be downloaded and located in one folder.<\/p>\n<p>Then open the resulting file The Great Steppe_1.38 with the 7zip archiver again and all four files<\/p>\n<p>The Great Steppe &#8211; def.scs<br \/>\nThe Great Steppe &#8211; map.scs<br \/>\nThe Great Steppe &#8211; model.scs<br \/>\nThe Great Steppe &#8211; model2.scs<\/p>\n<p>move to the folder My Documents \/ Euro Truck Simulator 2 \/ mod.<\/p>\n<p>Note:<br \/>\nIf you are using RusMap, then the file The Great Steppe &#8211; model2.scs does not need to be included!<\/p>\n<p>2. Connect all files in the mod manager.<br \/>\nNote: To work correctly, The Great Steppe map must be below the mod list.<\/p>\n<p>Authors: Author: 09_KZ,<br \/>\nAuthor of models: aldim @ tor, Gricko, Jazzycat, FLD, FKSSM, SimKA, &#8211; help with road signs<br \/>\nHuge thanks to:<br \/>\nMitriy163, &#8211; Improvements, improvements, bug fixes<br \/>\nSergey061 &#8211; assistance in adaptation for D11<br \/>\nBenganJ &#8211; background maps,<br \/>\nknox_xss, wik412 &#8211; for the help provided, as well as to everyone else who did not remain indifferent.<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f73686172656d6f64732e636f6d2f357a3079746e7768706936782f5468655f47726561745f5374657070655f312e33382e3030312e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>&#8220;Great Steppe&#8221; Map of the Republic of Kazakhstan, which opens the way from Europe to Asia with the help of the RusMap Project. The modification works both by itself (on the right side of the main map and is not connected with others, that is, autonomously) and in conjunction with RusMap, which gives a road [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":110272,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[233],"tags":[],"class_list":["post-110270","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ets2-maps"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/110270","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=110270"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/110270\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/110272"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=110270"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=110270"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=110270"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}