{"id":109399,"date":"2025-11-25T09:28:09","date_gmt":"2025-11-25T02:28:09","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/ets2-projekt-cesko-map-v0-4-1-39-x-1-39-x.html"},"modified":"2025-11-25T09:28:09","modified_gmt":"2025-11-25T02:28:09","slug":"ets2-projekt-cesko-map-v0-4-1-39-x-1-39-x","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/ets2-projekt-cesko-map-v0-4-1-39-x-1-39-x.html","title":{"rendered":"ETS2 &#8211; Projekt Cesko Map V0.4 (1.39.x) (1.39.x)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"ETS2 - Projekt Cesko Map V0.4 (1.39.x) (1.39.x)\" title=\"ETS2 - Projekt Cesko Map V0.4 (1.39.x) (1.39.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763825349423-3e7133eefd6aa8-16028-ets2-projekt-cesko-v0-4-1-39.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"ETS2 - Projekt Cesko Map V0.4 (1.39.x) (1.39.x)\" title=\"ETS2 - Projekt Cesko Map V0.4 (1.39.x) (1.39.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763825350173-5a4deb7a3a19c-91709-ets2-projekt-cesko-v0-4-1-39.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"ETS2 - Projekt Cesko Map V0.4 (1.39.x) (1.39.x)\" title=\"ETS2 - Projekt Cesko Map V0.4 (1.39.x) (1.39.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763825350941-04b5cc55aebe9-11097-ets2-projekt-cesko-v0-4-1-39.jpg\"><\/p>\n<p>Changelog v0.4:<br \/>\nThe entirety of Brno, Mod\u0159ice and their entrance corridors from Ostrava, Bratislava, Prague and Svitavy have been completely rebuilt using newer assets and prefabs, significiantly increasing the city size and quality.<br \/>\nFixed invisible walls in Vla\u0161im and Linz.<\/p>\n<p>Changelog v0.3:<br \/>\nTwo new cities &#8211; Bene\u0161ov and Vla\u0161im, both discoverable and able to pickup\/accept jobs.<br \/>\npart of D1 motorway reskinned from Exit 21 to km 49, where a new intersection was built to access Vla\u0161im.<br \/>\nNew scenery city &#8211; Doln\u00ed Dvo\u0159i\u0161t\u011b with an improved border crossing due to actual situation<br \/>\nB125, B3 and B310 roads around east Linz from Linz-Steyreggerbr\u00fccke to Doln\u00ed Dvo\u0159i\u0161t\u011b have been reskinned and the dangerous intersection rebuilt.<br \/>\nMinor improvements.<\/p>\n<p>v0.21:<br \/>\nFile size adjusted, now takes much less space than before.<\/p>\n<p>v0.2:<br \/>\nAdded vegetation on Road 3 from crossing with D1 motorway to Bene\u0161ov. Minor bugs fixed.<\/p>\n<p>This mod\u00a0 it&#8217;s NOT gonna be COMPATIBLE with ProMods and other mods changing the structure of Czechia<\/p>\n<p>Authors: ItzHonzula<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f6d6f6473626173652e636f6d2f7331736c6635673076766e312f50726f6a656b744365736b6f305f342e7a69702e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>Changelog v0.4: The entirety of Brno, Mod\u0159ice and their entrance corridors from Ostrava, Bratislava, Prague and Svitavy have been completely rebuilt using newer assets and prefabs, significiantly increasing the city size and quality. Fixed invisible walls in Vla\u0161im and Linz. Changelog v0.3: Two new cities &#8211; Bene\u0161ov and Vla\u0161im, both discoverable and able to pickup\/accept [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":109400,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[233],"tags":[],"class_list":["post-109399","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ets2-maps"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/109399","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=109399"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/109399\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/109400"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=109399"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=109399"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=109399"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}