{"id":108930,"date":"2025-11-25T09:23:14","date_gmt":"2025-11-25T02:23:14","guid":{"rendered":"https:\/\/www.taimods.com\/2025\/11\/ets2-road-to-aral-reborn-for-tgs-v2-0-1-40-1-41-1-41-x.html"},"modified":"2025-11-25T09:23:14","modified_gmt":"2025-11-25T02:23:14","slug":"ets2-road-to-aral-reborn-for-tgs-v2-0-1-40-1-41-1-41-x","status":"publish","type":"post","link":"https:\/\/taimods.com\/en\/2025\/11\/ets2-road-to-aral-reborn-for-tgs-v2-0-1-40-1-41-1-41-x.html","title":{"rendered":"ETS2 &#8211; Road to Aral Reborn for TGS V2.0 (1.40 &#8211; 1.41) (1.41.x)"},"content":{"rendered":"<p><img fifu-featured=\"1\" decoding=\"async\" alt=\"ETS2 - Road to Aral Reborn for TGS V2.0 (1.40 - 1.41) (1.41.x)\" title=\"ETS2 - Road to Aral Reborn for TGS V2.0 (1.40 - 1.41) (1.41.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763825123742-1096d8adea8b58-62075-ets2-road-to-aral-reborn-for-tgs-v2-0-1-40-1-41.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"ETS2 - Road to Aral Reborn for TGS V2.0 (1.40 - 1.41) (1.41.x)\" title=\"ETS2 - Road to Aral Reborn for TGS V2.0 (1.40 - 1.41) (1.41.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763825124400-c353c088b4dd4-54398-ets2-road-to-aral-reborn-for-tgs-v2-0-1-40-1-41.jpg\"><\/p>\n<p><img  decoding=\"async\" alt=\"ETS2 - Road to Aral Reborn for TGS V2.0 (1.40 - 1.41) (1.41.x)\" title=\"ETS2 - Road to Aral Reborn for TGS V2.0 (1.40 - 1.41) (1.41.x)\" class=\"ls-is-cached lazyloaded\" src=\"https:\/\/www.taimods.com\/wp-content\/uploads\/1763825125142-79e254e8277d98-84627-ets2-road-to-aral-reborn-for-tgs-v2-0-1-40-1-41.jpg\"><\/p>\n<p>CHANGELOG v2.0:<br \/>\n\u2013 The map now begins at TGS\u2019s Kandyagash and Karabutak, this leaves everything of the current version of TGS untouched<br \/>\n\u2013 The Road to Aral version of Karabutak has been moved, rotated, and renamed to the city of Kalybay \u2013 this keeps almost all of the original map while also giving a \u201cnew\u201d city<br \/>\n\u2013 Various signage has been updated around the map<br \/>\n\u2013 General clean-up of the mod removing things such as def files that are not needed<br \/>\n\u2013 Added compatibility with TerraMaps Road to Asia project<br \/>\n\u2013 Created a separate caps fix<\/p>\n<p>What\u2019s in it?<br \/>\n\u2013 A simple map of the steppe-like Area southeast of Aktobe.<br \/>\n\u2013 Parts of the Aralkum Desert<br \/>\n\u2013 4 cities: Shalkar, Kalybay, Embi and Aralsk\/Aral<br \/>\n\u2013 In Aral, you can take a break at the former shore of this once giant lake.<br \/>\n\u2013 A sparsely populated post-soviet landscape<br \/>\n\u2013 Gas stations<br \/>\n\u2013 Some small villages<br \/>\n\u2013 Abandoned settlements and factories<br \/>\n\u2013 Some small details<\/p>\n<p>You need all DLC\u2019s (except Iberia) &#038; The Great Steppe!<br \/>\nPut the map ABOVE The Great Steppe!<\/p>\n<p>Authors: FunTrucker_18, update blazingcreeperx<\/p>\n<p><center>    <a href=\"\/getlink?url=68747470733a2f2f73686172656d6f64732e636f6d2f79616336316a767a383064342f626c617a696e6763726565706572782e526f61645f746f5f4172616c5f322e302e7363732e68746d6c\" \r\n       target=\"_blank\"\r\n       style=\"            display: inline-flex;            align-items: center;            gap: 10px;            padding: 12px 24px;            border-radius: 6px;            background: var(--nqt-color-primary, #ff6a00);            color: #fff;            text-decoration: none;            font-weight: 600;            font-size: 16px;            border: 2px solid var(--nqt-color-primary, #ff6a00);            transition: all 0.3s ease;            box-shadow: 0 4px 6px rgba(0,0,0,0.1);       \"\r\n       onmouseover=\"this.style.background='#333'; this.style.borderColor='#333'; this.style.transform='translateY(-2px)';\"\r\n       onmouseout=\"this.style.background='var(--nqt-color-primary, #ff6a00)'; this.style.borderColor='var(--nqt-color-primary, #ff6a00)'; this.style.transform='translateY(0)';\"\r\n    >\r\n        <i class=\"fa-solid fa-download\"><\/i>\r\n        <span>DOWNLOAD MODS<\/span>\r\n    <\/a>\r\n    <\/center><\/p>","protected":false},"excerpt":{"rendered":"<p>CHANGELOG v2.0: \u2013 The map now begins at TGS\u2019s Kandyagash and Karabutak, this leaves everything of the current version of TGS untouched \u2013 The Road to Aral version of Karabutak has been moved, rotated, and renamed to the city of Kalybay \u2013 this keeps almost all of the original map while also giving a \u201cnew\u201d [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":108932,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[233],"tags":[],"class_list":["post-108930","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ets2-maps"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/108930","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/comments?post=108930"}],"version-history":[{"count":0,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/posts\/108930\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media\/108932"}],"wp:attachment":[{"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/media?parent=108930"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/categories?post=108930"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/taimods.com\/en\/wp-json\/wp\/v2\/tags?post=108930"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}